April 22nd, 2022 - Snutt Talk: The proposed change to Overclocking & Underclocking

April 22nd, 2022

Snutt Talk: The proposed change to Overclocking & Underclocking

https://youtube.com/clip/UgkxqU9P7yQVBzd6vn_QdY1F4mhE5DenTVKb

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    1. Snutt

      So the proposed change that we have in mind is to just make all clock speed and overclocking and underclocking follow a linear formula.

      So if you overclock a machine by 200% it will require twice as much power and vice versa if you underclock.

      Possibly making it simpler to understand, maybe more what players might expect when they first try overclocking and stuff like that.

      Basically what this means is that we're thinking of buffing overclocking and nerfing underclocking a little bit.

      The changes to clock speeds are intended to support players in the early game, but make it easier to improve their factories with overclocking without running into power increases that generally aren't communicated clearly.

      And for players in the late game, we're allowing them to build bigger and more efficient factories, essentially.