March 24th, 2023
Q&A: Are there going to be performance increases?
https://www.youtube.com/watch?v=dY__x2dq7Sk&t=1282
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Jace
The first question that people might ask is, are there going to be performance increases?
Is the game going to run better now?
This is, uh, this sort of depends on how you sort of define things, because you could say, well, if I got 60 FPS before, and the game, if I turn on extra things and it looks better, and it still runs at 60 FPS, it's like, you're not necessarily getting more performance, but then you're getting more quality, right?
So, it all depends on how you sort of like weigh this kind of stuff up.
But basically we think that Nanite will reduce CPU overhead, as the occlusion is partially done on the GPU,
So people who were CPM before, maybe you will get performance improvements, better FPS.
There will hopefully be gains when it comes to anti-aliasing because there's FXAA for lower spec machines now, which should be more performant than the temporal anti-aliasing that was in the game before.
So that's an option for people with lower specs, but also for people who have beefier GPUs, you may be able to take advantage of TSR if we do get that in.
and get maybe more frames and better quality through that, okay?
So you might get some gains there.
Now, one other thing to sort of consider here is what performance gains do we have now and what performance gains will we have in the future now that we're switching to Unreal Engine 5?
And the thing is, if we're talking about now at the time of recording,
What we've actually observed is that the performance is actually the same or worse, okay?
So right now on our high spec machine, when we profile that, we're actually at a one millisecond loss.
But the thing is, all of this is without the tweaks that we now have at our disposal to do, okay?
We have these tweaks that we can now do and we haven't done them yet.
And so we think that anything can change between now and update 8 launch, maybe things will improve between then and experimental launch, maybe things will improve from experimental to early access, and then maybe things will improve again beyond that as we take full advantage of the engine, okay?
So right now, I don't think you should.
I think it would be unfair and unwise and unreasonable for us to say, hey, everything's going to be better now, but your mileage may vary.
Maybe it will be better for you.
Maybe it'll be a little worse for you.
If it isn't good, let us know.
Let us know what's happening, what kind of drops you got.
Go to the QA site, let the team know.
Otherwise, they can't help you.
Otherwise, they can't fix these things, okay?
So let us know.
We really intend to work with you guys through the experimental period to make sure we can iron out as much as we can.