February 6th, 2019 - Q&A: How big can you make your factory?

February 6th, 2019

Q&A: How big can you make your factory?

https://www.youtube.com/watch?v=Dtm6xIj-wM4&t=2023

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    1. Jace

      Let's

    2. see.

    3. Jace

      How big can you make your factory?

      I guess we can touch on optimization here as well.

    4. Snutt

      Sure.

    5. Jace

      So your factories can technically, or theoretically, be as big as you want them to be.

      So it all comes down to how good of a computer you have-ish.

    6. Snutt

      That's

    7. Jace

      promising.

      No, but we're working hard on optimizing the game.

      There are a lot of factors that come into it.

      First of all, it's an open-world game, which in itself is pretty taxing because

      You can't load everything at the same time because the world is too big.

      So we're streaming like tiles or what we call in tiles, like parts of the world, depending on where you are.

      And then when you build factors all over the place,

      there is optimization to handle when you walk away from it so they don't render or run unnecessary CPU time.

      Where was I going with this?

      We were

    8. Snutt

      talking about optimization.

    9. Jace

      There is also netcode, like how much when you are playing multiplayer, also how much netcode you are sending and how much packets you are sending, etc.

      What was the real question, though?

    10. Snutt

      Well,

    11. Jace

      I mean, it was how big of a factory can you make?

    12. Snutt

      And so I

    13. Jace

      think maybe one thing to touch on there is the instant splines, for example.

      Yeah, so everything is relative in the game, so you can make, like, you can probably do a lot of stuff.

      But there's a ton of, like, it depends is the boring answer.

      Because, like, when we talk about conveyor belts specifically, like, when you look at conveyor belts, it depends on, like, what's visible on it and, you know, how they're placed and such like that.

      We were optimizing it so that we reduce draw calls as much as possible on the conveyor belt specifically so that you don't see...

      when you see stuff in the world it's not too taxing and then also like when you start stepping away from stuff that it's not updated as often so there's there's a lot of stuff we can still do right now for optimizing it um but we we've built pretty big factories um ourselves right now um so yeah it's it's like it's a relative question i guess yeah it is kind of hard to answer

    14. Snutt

      but we've

    15. Jace

      done a lot of stuff with optimization i think we still have a lot of

      a lot of ideas of

    16. Snutt

      what else we can optimize.

      I think

    17. Jace

      it's kind of cool.