February 20th, 2019
Hannah Talk: How I became a writer at Coffee Stain
https://www.youtube.com/watch?v=CB9bSigNYH8&t=3876
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Hannah
I already told the story of how I became a level designer here at Coffee Stain Studios.
Actually, what's interesting is how I became a writer at Coffee Stain Studios, because I was not hired as a writer at all.
Essentially, we were doing a bunch of internal testing.
And there was a lot of feedback of that context was missing.
Like, why are we building a factory?
What is happening?
How do we communicate to the players what to do and when to do it, et cetera, in a nice way that doesn't interrupt gameplay, et cetera, et cetera?
And I have been writing most of my life, pretty much all my life.
Ever since I could write, I would write.
But it's something that I hadn't really pursued as a career in game dev, because it's a notoriously difficult job to get into, and it's an overly saturated market.
So I just essentially kept it as a hobby on the side.
And then this problem came up here, and I was like, you know what?
I think I know what could fix this.
Story.
So I made a pitch and presented it in front of the company.
And they were like, yeah, cool, let's do it.
And that's how I became a writer.
So that.