February 20th, 2019
Q&A: Do you have rules to follow when decorating?
https://www.youtube.com/watch?v=CB9bSigNYH8&t=1206
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Hannah
Do I have rules to follow while decorating?
It's mostly stuff that's in our head.
We don't... We follow some rules, as I said before, where we try to be somewhat logical with how we place things.
Let's actually make the spawning of this one less.
Let's make that 10.
I have more smaller ones.
And there's more art-based rulesets where, for example, things look best in clusters.
Evenly spaced out looks too perfect, too painted, essentially too deliberate.
Where if we paint things in clusters and if they are a little chaotic, that's the best.
Tends to look better, for example.
It's more of just a generic art rule.
and level design rule, I suppose.
Rules definitely, for example, we don't want to block the player too much.
Like if I would put some annoying rocks here, the player wouldn't have a nice walkway to get into the cave.
So we have to be careful with how we place things and that the player doesn't get stuck.
From the perspective of the player, it's about yay big.
So it's very deceptive actually.
It's a big problem when level designing, especially when you're doing the big strokes, because you sort of need to put out the player model just to have a sense of scale.
Because everything looks a lot smaller than it actually is.