July 2nd, 2026 - Lightweight Scene Capture

July 2nd, 2026

Lightweight Scene Capture

https://www.youtube.com/watch?v=D5ahCIL70MM&t=179

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  1. Jason

    Another thing we're utilizing in this engine upgrade are lightweight scene capture methods.

    This basically allows us to keep rain and other cool effects constrained to your viewport, which gives you great visuals at a low performance cost.

    For those that don't remember or haven't gotten your work-mandated history lesson on Satisfactory lore, the game actually had weather for a bit back in Update 6, just before the engine upgrade to UE5.

    Back then, however, the team was using scene-depth tech that wasn't native to Unreal Engine, and it wasn't easily supported in the move from UE4 to UE5.

    Now though, UE5 has their own lightweight scene capture methods, and this actually allowed us to properly integrate weather to satisfactory again.