April 21st, 2026
Q&A: Does CSS have an end-of-life plan for Satisfactory?
Q&A: Does CSS have an end-of-life plan for Satisfactory? (Part 1)
https://www.youtube.com/watch?v=ft4SXeEYFl8t=0
Suggested Wiki Reference Code
Jason
Does CSS have an end-of-life plan in place for when end-of-life eventually comes so this amazing community can still enjoy our beloved game for years to come?
Yeah, I mean, I know this has been a hot topic, especially with, like, the Stop Killing Games initiative.
And, I mean, Satisfactory is not an online-only game.
Like, you don't need a server to play this.
We'll make sure the game's in a good spot
when or if that day comes.
And yeah, you'll be able to play the game.
Mikael
Yes.
Which is also it's also worth mentioning that that day is not Soon like this year next year.
There is a good stuff to come has not
Jason
not been
Mikael
discussed.
No like at all.
No Thoughts on adding directional indicators on all buildables indicating rotation.
Q&A: Does CSS have an end-of-life plan for Satisfactory? (Part 2)
https://www.youtube.com/watch?v=ft4SXeEYFl8&t=51
Suggested Wiki Reference Code
Q&A: Can every feature of Satisfactory operate 100%-independently of CSS servers?
https://www.youtube.com/watch?v=ft4SXeEYFl8&t=51
Suggested Wiki Reference Code
Mikael
As it currently stands, can every feature of Satisfactory, i.e.
dedicated servers and connecting to them, operate completely 100% independently of CSS servers, re-EOL?
Most likely, in the case of dead servers, no, but also...
In the event where we move away completely from satisfactory development, I would still be 99.99999, fuck it, 100% sure that we would still at least bare minimum keep the required servers online until the day this office just physically stops existing entirely.
So don't worry about that for many, many years, if ever at all as well.
And who knows, we might also have other solutions coming up way before.
That's even remotely an issue anyway.