February 11th, 2026 - State of Dev: Unreal Engine 5.6.1 update on Experimental

February 11th, 2026

State of Dev: Unreal Engine 5.6.1 update on Experimental

https://www.youtube.com/watch?v=wV3ys7pU3HE&t=90

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    1. Mikael

      So what else do we got?

      Well, since the Tuesday of this week, we have a new technical EXP branch open on both Steam and Epic for anyone to hop into and try.

      Do not confuse this with our usual gameplay runs on the EXP before major updates.

      In other words, do not expect any 1.2 content on there unless someone behind me has done majorly goofed up.

      but what you can expect is engine upgrades, optimization, and us trying a solid foundation for us to eventually ship 1.2 on.

      As for 1.2 itself, expect that to be the following EXP run, sometime after this technical one.

      And we do want to emphasize that any and all participation in this tech EXP run is helping us tremendously to get some kinks out and fixed for 1.2, so please, do consider joining.

      Do please note that if you try out Tech EXP, there may be some bugs on that branch that are fixed in the live version today that look like they have magically resurfaced or reappeared because we missed them or they are hard to squash or something on Tech EXP.

      That is not the case.

      It's simply the fact that Satisfactory Live and Tech EXP have been two separate branches since...

      I want to say late October, early November last year.

      So any and all fixes that were made and pushed to the live version are separate from Techie XP.

      But once these two branches meet for 1.2 down the line, we will have the best of both worlds.