October 29th, 2021 - Snutt Talk: HUD UI & button mapping changes

October 29th, 2021

Snutt Talk: HUD UI & button mapping changes

https://www.youtube.com/watch?v=rePLsjw-eEY&t=840

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    1. Snutt

      And while we're talking about UI, we've also made some changes to the UI, specifically the HUD.

      The eagle-eyed viewer may have noticed that we kind of leaked the HUD a little bit before we released Update 5 and before we showed off the customizer, because we kind of changed some of the default button mappings in the HUD.

      And the main reason for that is because we wanted the customizer to be easily accessible and...

      I mean, that's the main reason actually.

      So yeah, we felt that X is the best button by default to use for the customizer so that you can quickly just swap between the customizer and the regular build mode.

      And yeah, you can even do this for some reason.

      And because of that, we had to move like the map button.

      So the map button is now back to M. If you remember, we started off at M. Now we're here again.

      And the codex has moved to O.

      So O for open the codex.

      All right, moving on.