February 5th, 2021
UI Change - Production UI
https://www.youtube.com/watch?v=rI5kRMSwo5Q&t=189
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Jace
So the next thing that I'm going to move on to is just sort of production UI changes in general.
And I'll first demonstrate it here with the smelter.
You may be asking, but Jace, what are those big cubes over there?
They're our internal like cheat blocks.
They just spawn whatever we want.
Yeah.
So they're our special little cheats.
Okay, so this UI has changed, as you can see.
The main difference here is that essentially we wanted to really separate the input and output a little more.
So you've got this thing in the middle here, what you're creating, and then you've got your output over on the other side.
And we just want it to be really clear what is input and what is output.
And this makes that much clearer.
And you know, that was never really a huge issue when it was just one, one input, one output.
But for example, when we have multiple outputs, this really starts to separate them to make it much clearer
What's what, basically.
It was a little bit cramped and a little bit messy before, we felt.
So that's what we're going along with here.
The other thing that I want to show is there's actually new UI for each production building.
So you can see, look down here.
Look, it's got a custom design.
It's different to the manufacturer.
See, look.
See, this has got a different design.
Right?
And different design.
So nice little touch.
Each production building now has their own little feel to them as well.
So that's pretty cool too.