April 8th, 2022 - Jace Talk: Visual Studio / Rider (Part 1)

April 8th, 2022

Jace Talk: Visual Studio / Rider (Part 1)

https://youtube.com/clip/UgkxUVo4aogSk05UMsWP2zIq2PpfI1Ho9bCS

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    1. Jace

      Our programmers also use Visual Studio and Writer.

      These are two different softwares, but they're both IDEs, which stands for Integrated Development Environments.

      Essentially, they're just tools that allow our programmers to write code, build the code, debug it, and run it.

      Also, a handy tool that they use is they can attach their editor to the Unreal Engine sort of editor while they're testing so they can stop the game at any point at any line of code and figure out what's going on.

      Just use that as a tool to help with debugging or problem solving.

      So I say we use Visual Studio and Rider.

      It's more that some people like to use Visual Studio and some people prefer to use Rider.

      We have had a few of our programmers move to Rider recently.

      They sort of feel that it's sort of more geared a little bit more towards game development or specifically Unreal Engine 4.

      But essentially, these are both great tools and it's a matter of preference and people just using what they want.

      Yeah, so we kind of just use both.