April 8th, 2022
Q&A: Do your programs use C++ or Blueprints?
https://youtube.com/clip/UgkxPMNT3hI6yP1QwEdl_6D1Vb8drM52CfKu
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Jace
And so some people sometimes ask us, do your programs use C++ or Blueprint?
For the most part, they prefer native, so C++ programming.
That's generally where most of the programming work gets done.
However, Blueprint is like an integral part of the way Unreal Engine works, and it's also a very useful tool for our UI artists and designers.
And so our programmers do need to bridge the gap between native and Blueprint sometimes and do have to do some things in Blueprints.
Sometimes it just makes sense to do things in Blueprints.
You just got to use the right tool for the right job.
And of course, they use Unreal Engine for testing the game and debugging the game as well.