April 8th, 2022 - Jace Talk: Wwise

April 8th, 2022

Jace Talk: Wwise

https://youtube.com/clip/Ugkxa_m_JFtg1hqD6qwU1iyHI474ss1KKRj0

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    1. Jace

      So the first tool that our sound designer uses is called Wyze.

      And Wyze is kind of like a middleware.

      It's an industry standard audio engine that we use to hook into Unreal Engine 4.

      And we use that to store and control all game audio.

      Unreal Engine 4 does actually have an audio engine built into it, but we just use Wyze instead.

      And yeah, so basically, the way it sort of works is we set up a sound's property or behavior in Wyze, and then we use Unreal Engine 4 to trigger the sound in Wyze.