April 8th, 2022 - Intro

April 8th, 2022

Intro

https://www.youtube.com/watch?v=o6ao9-UIZIQ

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Transcription

  1. Jace

    Hey everyone, my name's Jace.

    I'm a community manager at Coffee Stain Studios, and you know what?

    Game developers use a lot of tools when they're making games, and probably more than you even realize.

    And so I thought it might be interesting to show you all every tool that we use to make Satisfactory.

    I say every tool, it's more like most tools.

    There's probably some that's, you know, been missed, but this is a pretty comprehensive list.

    And by tools, I specifically mean individual pieces of software.

    I'm not going to go down the rabbit hole of, like, plugins, and I'm not really going to cover hardware either.

    And so what I'm going to do is I'm going to group up the tools by discipline, which means that I may be repeating some tools.

    And that's because different disciplines use the same tools, but for different reasons and in different ways.

    And I thought it might be interesting to highlight that.

    And there'll be like a timeline here so you can skip to any specific discipline if you want to find out what do the programmers use, what do 3D artists use.

    Or you can just sit and watch the whole thing, up to you, but it's going to be a long one.

    Yeah, so this is going to be a big old list.

    So I'm just going to keep things quite brief.

    I'm just going to talk about what tools we use, what they do, how we use them, and then, you know, and show you some satisfactory stuff inside those tools as well, which might be interesting to get some behind the scenes looks at some things.

    So hopefully this is going to be interesting or exciting for you, whether or not you're a Satisfactory fan to see the behind the scenes stuff, or if you're an aspiring game developer or an actual game developer, you're just curious about what we're using, or maybe it's like 2am and YouTube recommended this to you for some reason and you're just here.

    And if that's the case, that's fine too.

    Hello, my name is Jason.

    I'm a community manager at Coffee Stain Studios.

    We work on an open world factory building and exploration game called Satisfactory.

    If after watching this video, you're interested in checking the game out, there'll be links in the description below for where you can find it.

    All right, let's do this.

    Vamanos!