March 9th, 2019 - Snutt & Jace Talk: Verticality & top-down views, procedural generation

March 9th, 2019

Snutt & Jace Talk: Verticality & top-down views, procedural generation

https://www.youtube.com/watch?v=mvkDIjW-NDs

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  1. Yeah.

  2. Jace

    I also think like, well, look at this.

    I also think one good point that you always point out when you do the press stuff, Jase, is like when you start building upwards, like the top down view kind of also doesn't really work for

  3. Snutt

    that.

    Yeah,

  4. Jace

    yeah.

    So like some people have just asked for a top down view.

    It's just not a good idea at all.

    Because this has a third dimension and you can build up and you can have multi-layers, then you can't really...

    The top-down view, you're just going to see the top layer, it doesn't help.

    So things like a jetpack may be good, but then we also have things like watchtowers, which are good, and walkways that you can build up, things like that.

    Because that's a little, like, notion in gaming

  5. Simon

    in general is

  6. Jace

    that whenever we get, like, whenever people give us feedback about, like, why don't you try and do this and blah, blah, blah.

    Like, a lot of times we have tried it and felt like it didn't add to the core of the game or that it actually didn't work.

    Because it's really hard to know if an idea is good if not until

  7. Snutt

    you

  8. Jace

    try it.

    So, for instance, like, a lot of people ask about the procedural generation stuff.

    And fun fact, we did have procedural generation at one point.

    and skipped it because we didn't feel like it added enough to the game or whatever i'm not sure i wasn't around at the time when

  9. Snutt

    yeah

  10. Jace

    yeah

  11. Simon

    that was

  12. Jace

    basically the game it was the case yeah i mean when you look at this world now i i went like when you see it's like fully handcrafted uh it's you can see the trade-off it's it's uh easy to see

  13. Simon

    yeah

  14. Jace

    um i don't know if we're gonna find any