January 31st, 2025 - Twitch

January 31st, 2025

Twitch

https://www.youtube.com/watch?v=jUsBE8JYNdo&t=244

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    1. Mikael

      Which brings us to our other major avenue of providing you all with content and just, you know, a window into our own cozy little space, which is Twitch.

      That rhymed.

      Okay, so, will we keep streaming?

      Yes.

      Will we stream weekly?

      Yes.

      Will it be a dev stream?

      Yes.

      Alright, I have some thoughts about how I would like to not necessarily alter the format of the devstream.

      I like the devstream a lot.

      But I do have some thoughts about how to approach the devstream now that I am alone for a bit.

      I'm going solo for a bit.

      We are still recruiting a new CM, actively.

      But until someone else lands and does this job with me full-time, I would like to kind of rotate or shuffle between me going at the dev stream solo, where sometimes it just might be a full-on dev stream like the ones you're already used to, where we do, you know, a state of dev and then highlights

      and a Q&A, or on other days we could maybe take it and remove the state of dev part, you know, in these drought periods when we don't really have much to say, and we just end up spewing out a bunch of, who knows, or we'll see, like, anyway.

      Maybe replace those parts and add, like, gameplay, and add maybe spontaneous dialogue with other devs, interviews, which brings me to what I was mentioning just earlier about shuffling between me going solo,

      and me having a streaming partner in terms of a guest from inside the office.

      So, say we could borrow maybe Emmett, who is our game director, for a stream where his schedule allows.

      We could have a sit down and instead of going through the standard, you know, state of dev highlights Q&A, we could sit down with Emmet and for an hour just have the stream be about him, you know, Emmet talking about what being the game director on Satisfactory is like.

      If I kidnap a designer, we could sit down and talk about design, I guess.

      And if I oink a programmer, we could get into the nitty-gritty technical details of the game, a lot of behind the scenes, you know, just that kind of stuff.

      One final thing about these guest streams is that I am very unsure what the cadence of those would be, because that wholly depends on how busy the devs are.

      If we have a very intense period leading up to releasing new content for the game, I'm pretty sure you would all like the devs to just do their jobs full-time.