May 28th, 2021
Snutt & Ben Talk: Unreal Engine Object Limit
https://www.youtube.com/watch?v=dyqOMITwLsY&t=167
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Ben
And in the end, it was a system to manage objects in general.
Snutt
Also to clarify, when we talk about the object limit, we're talking about memory.
Well, it's kind of tied to that, but it's not necessarily one-to-one with the amount of objects you place in the world.
It's more tied to what the memory footprint of each game object has in the world, rather.
Ben
Just to add on that, it is the objects that are in Unreal's garbage collection reflection system.
Snutt
Right.
Ben
Because an object doesn't need to be managed by Unreal, but best cases, it is managed by Unreal.
Snutt
Right.
Cool, cool, cool.