February 24th, 2026
Q&A: When do we get the Game Jam games?
https://www.youtube.com/watch?v=dKn9f4Itqt4&t=7693
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Mikael
When do we get the Game Jam games?
You don't for this year.
You don't for this year.
Simply put, it's a bit hard to explain chat, so I'll do my best.
Because, I mean, why wouldn't you know?
game jam games this year were taking place we made them over the span of two weeks instead of one everybody was encouraged to join including community and even people who usually don't mesh super much with like the dev devs like producers and shit we all were like highly encouraged to join for two weeks and the main point of the games were to make games to
find new cool ideas for the future now this is not new cool ideas for a new game okay these game jam games or any other development going on in here at the moment uh has anything to do or will have anything to do with anything but satisfactory
But we do have something in the office called creative time.
And creative time is where you can, every week, you can take half a day, four hours, or you can bank those hours and you can move them to a second week at most, and then take eight hours every two weeks, where you work on developing something.
It can be graphics, sounds, programming.
In my case, I even do acting and voice acting.
Anything that even has a smidgen,
the smidgest hint of a chance of being beneficial for game development and just work on whatever the fuck you want that is detached from satisfactory and it's a personal project this is no one like this is not a like people just bringing new ideas for new games for us to make this is like people's own stuff like we will be stealing ideas if we took these from people so we have this
And then the game jam games of this year the pitch for them were that they were kind of combined with the Creative type concept where we spent creative time either by ourselves or in groups before the game jam so last year and started pitching new fun game ideas
and
Mikael
and this kind of made these games turn way much more into people's almost personal babies way more than any game that would be like concepted and then made within the same week and these games are thus being kept in-house for now because they are very they are very
Either the finished games, which were all very good by the way, fun for the small bubbles they were contained in.
They are contained in the office because they do contain a lot of the developers own personal wishes and concepts, maybe aspects of creative time or just hobby time that people have been cooking for years.
They're all shown in here, to some extent.
And for that reason, for now, until we figure out how to personally, how to best detach them from the devs entirely, they are being kept in-house.
The ones from 24!
Oh, oh, never.
Sorry.
Long ramble was unnecessary.