February 24th, 2026 - Q&A: Why can't Console players set the machine clocking percentage manually?

February 24th, 2026

Q&A: Why can't Console players set the machine clocking percentage manually?

https://www.youtube.com/watch?v=dKn9f4Itqt4&t=2327

Suggested Wiki Refrence Code

Topics

Transcription

  1. Mikael

    The second question was with regards to, on consoles specifically, why can't we set the percentage of the machine, like production, manually?

    And I was sat there like, yeah, why wouldn't you be able to?

    Is that an oversight?

    Is that something we can just throw in very quickly?

    Is that something we can, you know,

    provide that easily turns out chat I'm your hero I'm your hero there you go damn it was that easy I'm like yeah listen I know I know you're a programming lead I know they pay you the big bucks but but I have something that I need you to do you're gonna have to listen to me okay because I have a thousand two hundred people backing my ass for content

    You're gonna sit on your ass, Gustav.

    You're gonna boot up the console back and you're gonna make this happen before the next stream or a riot.

    There you go.

    There you go, chat.

    Please tell me we have no spoilers in this screenshot otherwise.

    It looks fine enough.

    Looks fine enough.

    So, yeah chat, we had no, absolutely no good reason for why that was not in the game.

    And that will come to the game in 1.2.

    It's that quick and easy.

    You're welcome.

    What is this?

    That maybe was unclear.

    That was being able to adjust the target rate for quartz crystal, just anything really.

    Adjust target rate for anything in terms of production on console manually.

    So on console you couldn't really, you couldn't type in a specific number or percentage yourself, you just had to use the slider to find the exact point where you want the project to be.

    Just type the number yourself.

    Easy.

    Yeah, exactly.

    Yeah, that's console.

    It's console specifically.

    Yeah, it's console specifically.

    Yeah, if you are on PC, then that may have looked a bit... That may have looked a bit... What?

    Why?

    Yeah, we have this.

    That's that.