April 21st, 2023
Quick Switch for Blueprints
https://www.youtube.com/watch?v=ZDN_b6TX5gg&t=133
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Jace
Let's move on to the new stuff that's coming to Blueprints.
The first thing that we're going to talk about is going to be quick switch.
So quick switch is not a new feature to Satisfactory.
We've had it with buildables forever.
It's the thing where you can just tap E to toggle through different buildables within a category, or you can hold E and that'll open up like a radial menu where you can choose different conveyor belt speeds or different kinds of foundations or whatever.
So this is not a new feature, but we're now bringing that feature to Blueprints.
So what's going to happen now is that you guys can customize what Blueprints you put into subcategories.
That was already in the system.
And now anything that's within a subcategory will be available via the Quick Switch system.
So if you put a bunch of related things in one subcategory in the Blueprint Designer menu,
You can hold E, they'll all be there in the radial menu, or you can tap E and you will cycle through it.
This can be really, really useful in certain situations, like if you build a subcategory of structural pieces for a big structure that you're making, like out of foundations, then instead of having a bunch of different things on your hotbar, you can just use the radial menu or tap E to cycle directly to them.
That'll clean up some space for your hotbar.
Or another thing could be if you're building a larger factory and you've created modules for that larger factory, for pieces of that larger factory, then you can put those all into one subcategory and very, very easily select which ones you need.
So I think it's a really, really handy feature.
Nice quality of life touch.
Yeah, I think it was inevitable that Blueprints get this feature, and I think it's great that we have it now.