September 26th, 2018 - Jannik Talk: The vision for the Satisfactory music

September 26th, 2018

Jannik Talk: The vision for the Satisfactory music

https://www.youtube.com/watch?v=Y7G72e0LLBg&t=29

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  1. Jannik

    I've also done the sound design for The Journey Down Chapter 3 by Sky Goblin.

    The vision

    for the sound and the soundtrack came from mainly Joel, but also a lot from Gustav, the level designer, but earlier composer for Sanctum One, I believe, and Goat Simulator.

    We've had different approaches.

    I mean, in the beginning we

    When we were trying to come up with a sound for the game, we had a lot of discussions because we were a couple of people with a vision.

    Everyone has their own vision.

    You work towards that common sound.

    It can be stressful at first, but when we eventually found the style we wanted, I've been working quite freely.

    And I enjoy that with Huffstein because you're not a pressuring company.

    I've composed all the music so far.

    We've had