March 28th, 2025
Conveyor Belt Throughput Displays
https://www.youtube.com/watch?v=Ty7GdZvCETo&t=318
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Mikael
These are mergers with three different levels of priority that will more carefully allow you to control the output of your factory,
But it would be a shame if this new output did not come with a surefire way of tracking exactly how many items you are transporting on these belts, and so we figured that 1.1 is the perfect time to introduce conveyor belt throughput displays.
You're welcome, folks!
And a few key things to know about these displays are that they count items per minute on the belt, and that they have a startup calculating time.
This is because actual physical objects in the game need to pass through scanlines attached to each display for a bit for the display to understand exactly how many items are traveling through that specific spot on the belt.
Because conveyor belt displays show you how many items are being transported through a specific spot, it is possible to have a conveyor belt that seamlessly goes from, say, a Mark II belt to a Mark III belt, and have a display on both segments of these belts, so one on the Mark II and one on the Mark III part, and have two different displays show two different outputs, depending on how fast the belts are.
Simply put, one display will show you exactly how many items are being transported through that specific segment of a belt.
These displays are put on belts whether they are straight, pasta, or curved.