January 19th, 2019
Nathalie Talk: Making the UI fun
https://www.youtube.com/watch?v=SslJr_Fv6qw&t=60
Suggested Wiki Refrence Code
Nathalie
We have some exploration and some narrative in there as well.
So then Hannah, our level designer and writer now as well, she started coming up with this company and these people that run the company.
So Katrina Parks and Steve.
And we were able to put a stamp on who that company was.
There was just no way to reflect that in the UI.
Through that, the ball started rolling to make this operating system for the employees of Fixit.
You're actually a part of the company and the world, and the UI creates a story for you as well.
And that's how the UI finally started becoming fun.