January 19th, 2019 - Nathalie Talk: Accessibility

January 19th, 2019

Nathalie Talk: Accessibility

https://www.youtube.com/watch?v=SslJr_Fv6qw&t=190

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  1. Nathalie

    When it comes to accessibility, color blindness is a major one.

    And we try to tailor the UI to people with color blindness, with the different types as well.

    So we use very contrasting colors.

    But for example, people that are blind,

    I would not know how to design a game for people that can't see the world.

    I do read up on the subjects to be aware of it as much as I can.

    I would love to do better in that area.

  2. Jace

    I think some people might think, well, if they're blind, they can't play games.

  3. Nathalie

    But they can.

    That's the thing.

    There are tons of blind gamers out there.

    that play games like Overwatch, and they play Fallout, any game you and I play.

    I do the art and the implementation and the design, and that was quite overwhelming.

    In bigger companies, those three things can be separate jobs, and they can be enough to fill up a whole work week for someone.