January 19th, 2019 - Nathalie Talk: UI is misunderstood

January 19th, 2019

Nathalie Talk: UI is misunderstood

https://www.youtube.com/watch?v=SslJr_Fv6qw&t=140

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  1. Nathalie

    I wouldn't say UI is underrated, but I would say that UI is misunderstood.

    I want to use an example of a conversation I had with someone.

    Oh, your job is easy, right?

    You just drag and drop the buttons in there.

    And I was like...

    Where do I drag them to?

    How heavy does a button feel and what do you use it for?

    How should it respond when you release or when you click?

    It doesn't have to be a button.

    Hey!

    Those are all like the tiny little things.

    And with UI, like there's always going to be sacrifices somewhere.

    Often players ask for something or like even people here, like designers or like leads, they present a solution.

    It's like from their periphery.

    No, it's from their lens, from their perspective.

    Yes.

    English is not my first language.

    So as a UI designer, you really got to go in and try to pick out their brain a little bit.