November 10th, 2023 - Q&A: What is the Online Sub-system?

November 10th, 2023

Q&A: What is the Online Sub-system?

https://www.youtube.com/watch?v=MfDPCzHzAJw&t=103

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    1. Snutt

      Now, what is this online subsystem, you might be asking yourself?

      So when it comes to the online aspect of our game, there's sort of two layers to this, right?

      There's the low-level stuff, which is handling the actual sending data and handling the UDP requests and all that stuff.

      That's all handled by Epic and their SDK and all that shit, and we're taking advantage of that.

      Dosed up.

      Glad that we don't have to deal with that.

      And then we have sort of the top layer on top of that.

      And that is our online subsystem.

      And that system sort of takes care of stuff like, you know, when you're logging into Steam, it's grabbing your friends list, being able to like send invites to your friends through the game.

      If you have an Epic account and you want to link that on Steam, you can do that.

      And, you know, that's sort of handling that like top layer.

      And that layer has been sort of reworked and updated.

      And it came in, like I said, kind of late.

      You may have seen that the UI in the menus and stuff have changed, and that's along with the changes that are coming with that system.

      Now, it's really important to take note of that that system is still a little bit work in progress, and it's going to be a bit work in progress once updated its EA as well.