September 19th, 2018
Joel Talk: Sound Design
https://www.youtube.com/watch?v=LDbnPHbnba0&t=5
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Jace
Now I'm recording you guys.
Joel
Hi, my name is Joel and I'm the sound designer at Koffstein Studios.
Good sound design is, it sells you the world, it sells you the object that you're looking at, but it doesn't annoy you and it doesn't bring you out of the immersion.
I try to make stuff as we go, like when we get a new equipment.
I try to make the sound for it, and we get a new building.
I try to make the sound for that.
I think that it's important that everything has a sound.
That's not always the case, but there needs to be a minimal feedback sound for stuff to be appropriately analyzed or tested, I guess.
A lot of the feeling of something comes from the sound design.
We have a fairly huge map that has to be filled with a lot of different ambient sounds for a lot of different like varied ecological areas.