June 2nd, 2023
Q&A: What are some of the hardest challenges G2 has had with Satisfactory?
https://www.youtube.com/watch?v=Jqj6l9wXip4&t=455
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Jace
So talking about difficult issues for
G2
programmers, I think the fluid simulation is probably one of the hardest challenges I've had in Satisfactory.
Me and one of the other programmers, Dylan, we have bounced a lot back and forth on the math and on the ideas, how do we solve fluids?
We're not physicists or scientists, but
We have looked at a lot of resources online, tried to figure out, okay, how can we fake fluids in a pipe?
That's hard.
Jace
There
G2
is an issue that I'm hoping to get some time to look into.
Right now you can set up two buffers.
One is filled and one is zero.
And then you create a pipe between them and they start flowing over.
And then they go back.
And then they continue indefinitely like this.
So I want it to settle, like it goes a little bit up and then slower and slower until it settles at an equal level.
That would be the solution.