June 2nd, 2023
Q&A: What programming language do you use for Satisfactory?
https://www.youtube.com/watch?v=Jqj6l9wXip4&t=213
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G2
We used mainly C++ for the game code, and then we also used Blueprint when interfacing with the UI and design team.
Blueprints, that is like code, but it's a visual coding language, so you drag lines between boxes, basically.
And it's easy to use for our designers and the UI team to get things going.
Jace
So a typical day for me usually
G2
starts with me getting to the office, filling up my glass of water, having a look at my teams, see if I have any messages, having a stand up meeting.