February 4th, 2022
Jace Talk: No Base Defence
https://www.youtube.com/watch?v=J4LlorYbVV0&t=149
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Jace
and you still like them and you want to let us know by all means let us know we want to keep the communication open we want you guys to be able to give feedback whenever you want however you want and whatever it is so you can still do that in comments below and things like that but the best place is by far the qa site questions on satisfactorygame.com we always want to hear what it is that you guys want um yeah bug bug reports or suggestions can go there so uh without further ado let's get on to the first thing
The first thing that we're not adding to Satisfactory is going to be base defense or tower defense, those kinds of elements of the game.
So a lot of people have requested to have creatures attack your factory and then you need to sort of fight them off, repair your factory potentially, or build turrets to make sure that your factory stays safe.
So basically, you know, the fauna attacking your factory.
This is not something that we're actually going to be adding to Satisfactory.
It's something that's been requested, but we have said it for many years that this is not an element of gameplay that we'll be adding.
too satisfactory.
One of the reasons for that is it's just kind of not the game we're making.
We have a different vision of the game.
We kind of want our game to be chill and relaxed.
We don't really want the world to impose itself on you.
The opposite, in fact, you impose yourself on the world.
Creatures attacking your factories and base defense kind of flies in the face of that.
We do sort of have the exploration side of the game, and that does aid to provide a little bit more of a stressful or chaotic or dynamic side of the game.
But again, this is something that you can choose to do when you're feeling ready for it, you know what I mean?
That's the key sort of difference there and the key reason why base defense doesn't really fit in.
Another reason we can't really do it is that, like, this is not something that you can just add.
Like, this is something we would have had to decide on in the beginning that we wanted and built the game around in that direction.
It's now certainly way too late, five years into making this game.
I think we're five years.
It's certainly way too late for us to then to now start thinking of base defense and adding those in because it's just it's gonna be too much work technically And then also like design wise it's just gonna cause way too many headaches and and it's you know It's entirely possible that we could achieve it But what we could also achieve in that same amount of time and with the same amount of resources is to improve the game that we're trying to make in in in a more meaningful way rather than pivot into something new so
base defense is pretty much off the table.
It's not going to happen in Satisfactory with a pretty high confidence.