September 17th, 2021 - Jace Talk: Vulkan & DirectX 12 support

September 17th, 2021

Jace Talk: Vulkan & DirectX 12 support

https://youtube.com/clip/UgkxYXdoUtdawpwfk5wvl0-PzcWyc4RqTr1U

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    1. Jace

      The last thing that's coming in the engine update is going to be Vulkan and DX12 support.

      This is something that a lot of people have asked for, and we have trialed an experimental DX12 in the past before, and it did not work.

      This time we're a little more confident that it's gonna work.

      It's not super experimental, but we do still expect there to be some issues.

      And again, this is why we need people to test this stuff.

      If you want to enable Vulkan or DX12, you can do that in the game.

      In the options menu, there will be an option.

      If you have any issues with starting the game up, like if you set it to DX12, but now the game crashes on start and you can't revert it back to DX11 or something, you can make changes to the config file and force whatever mode you want to use.

      I'll leave some information in the description below how to do that, where the config file is and what commands to change.

      And also, you can use command line options or launch options in order to force the game to load up in either Vulkan, DX11, or DX12.

      And I'll leave those commands in the description below as well in case anyone needs to, yeah, in case you need to use those for whatever reason.