March 24th, 2026
Q&A: Colour is bound to localisation?
https://www.youtube.com/watch?v=DewIGsb_CW4&t=2540
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Mikael
Color is bound to localization?
No, not the color, color itself is not bound to localization.
How could it be?
It is the, if you, even as simple as adding the dark mode option,
Or a color wheel for you in accessibility for you to be able to like you scroll yourself Just the option describing dark mode like the words dark mode the checkbox or Contrast wheel or whatever and then the wheel those words even those two or four words require like actual a full loop of localization paths to be done, which is why it's so like
to throw in there.
And localization passes are not something you can just do whenever you feel like it.
They have to kind of be, like, with or without consoles in mind, they have to be a package deal with something else.
sepia so dark mode satisfactory go hard i mean we have a lot of gray and black as like background anyway in this game right and theme anyway so it should be fine uh so we are hearing a lot about contrast and the disability there as well i'm still not done chat i have two more items to go