March 24th, 2026
Vehicles breaking when surfaces aren't flat
https://www.youtube.com/watch?v=DewIGsb_CW4&t=1795
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Mikael
Anyway, feedback chat at vehicles.
Thank you, first and foremost, again, for celebrating vehicles.
The vast majority of feedback we've had is positive.
We have also heard people miss the old vehicles for a couple of reasons, a couple of specific quirks they had.
And one of them...
that vehicles now post 1.2 in eXp They have lost their buggy buggy as in like Safari like you know like a little Safari car like a buggy car Not not broken code bug but like buggy as in the vehicle buggy.
They've lost their buggy feel Of being able to like just you know Drive raw through terrain
just tackle dunes and uneven slopes and shit more easily because now vehicle paths break whenever there's not flat surfaces, even surfaces and even when you just remove foundations after the fact if you like hide jagged terrain
with foundations and you dismantle some foundations, that path will actually understand that, ah, flat road or a flat surface is gone, no longer driving here.
So, it's a growing pain.
It's, yes, cars, vehicles, by our intention, by our new design for them, they will end up feeling a bit more like trains on wheels, not quite the same, of course,
and lose what separated them a little bit with this much more terrain tackling ability.
But it's worth it.
For all the jank we lose in that trade-off, it's worth it.
So it's a known trade-off we've made that vehicles will feel a bit more, I guess, railroaded, to put it that way.