October 8th, 2021
Q&A: Will intersecting tracks work with Signals?
https://www.youtube.com/watch?v=CskxkIepX6Y&t=788
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Jace
So one question that we've sort of seen pop up online about these signals is whether or not intersecting tracks will work with the signals.
Will the signals take those into consideration when it comes to determining what trains are in a block, etc., and which lines are part of a block?
So happy to announce that signals do in fact support intersecting train lines.
So the logic behind this is simple.
If two train lines are overlapping, if their collision boxes are overlapping at all, then they are then considered to be part of the same train network.
And then the rest of the signal logic just applies from there.
So this does also mean that, like, if two train lines are close together, but not, like, intersecting, but they're really close and their collisions are overlapping a little, they're going to be considered part of the same train network, okay?
And so that means, like, the signals are going to treat them as a single block or however that logic is going to work.
And this is still kind of a good thing because trains on two different train lines can still collide with each other.
The train collisions are not train network specific or anything like that.
So in those cases where you have train lines really close together where the trains might collide, it is actually a good idea for the train signals to consider those to be part of the same network anyway to avoid collisions.
So, you know, just something to keep in mind.
If you want train lines to be separate, make sure the train tracks do not collide.
If you want them to be, even if they're parallel, if you want them to be considered part of the network, you can make them just touch.