March 24th, 2020
Q&A: Wouldn't you split normal & Creative Mode then not allow switching?
https://www.youtube.com/watch?v=7xTscBSrsY0t=0
Suggested Wiki Refrence Code
Topics
Transcription
Jace
about like because maybe it is that
Snutt
yeah
Jace
correct uh would you uh wouldn't you split normal and creative mode and don't allow switching yeah possibly possibly
But still, the data that we're going to get is going to be weird.
I mean, I suppose I could limit it one to the other.
I don't know.
Snutt
But it's the general, I think the problem is the data collection is the general feedback.
Because we have a hard time enough distinguishing.
Were you playing on the experimental or were you playing on main?
Because sometimes we get some people say, I have this feedback on this thing.
And it's like, OK, wait, wait.
What version of the game are you playing on?
Jace
Because
Snutt
it's really difficult.
It may seem simple for everyone that's talking to us, because you're really only talking to one entity, right?
We have so many different channels of communication with you guys.
And it's really hard to keep track of like, okay, but what version of the game were you playing on?
What were you doing?
And getting proper feedback is really difficult.
So we want to kind of narrow it down as much as we can for our own sanity.
And
Jace
when you deal with a massive audience like you guys, there's also just a lot of folks who, I guess they're just not really clear on what happened or whatever.
And so it's really hard to find that data, that information.
And that sometimes there's obviously people who don't speak English.
That's their first language, yeah.
Yeah, it's their first language, yeah.
And that can be tricky as well.
I do my best, but...
Snutt
Yeah.
Jace
It becomes difficult.
Yeah, it really does.