April 15th, 2022
Snutt & Stefan Talk: Quality of Life changes & the User Experience?
https://youtube.com/clip/UgkxPY4qlA_ukVHLuXwna9vVC-r9Ba6hkyHK
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Stefan
But it's so, I mean, like, when you're into it and, like, all of these small quality of life things, since you know so well how to play it, you don't think about it.
It's kind of when you first introduce it to someone else that's like, I can't connect this thing at all, what's happening.
That's when you realize that you're just, okay, we kind of need to focus on
on the quality of life things and making things actually usable.
And those are also
Snutt
things that you probably don't do that the first couple of sprints when you're working the game.
You're probably later down the line when you're actually curious about the first time user experience and stuff like that, when people are trying out your game and see if they figure out what's fun with it.