April 15th, 2022 - Snutt & Stefan Talk: Sprint 1

April 15th, 2022

Snutt & Stefan Talk: Sprint 1

https://www.youtube.com/watch?v=7I3NGAm3j_4&t=143

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  1. Snutt

    So I'm going to jump straight into like, so this is the, when we dug up the builds, this is the first sprint.

    So the way we used to do, well, we kind of do it still, but the way we used to do it more so, I'd say, is we would have sprints.

    So we'd work agile and like each sprint would be kind of two weeks, I think.

  2. Stefan

    Yeah.

  3. Snutt

    If I remember correctly.

  4. Stefan

    That's correct.

  5. Snutt

    So this is like the first two weeks or something or like...

    of developing the game.

    And yeah, this is like the first ever build.

  6. Stefan

    This is going to be rough.

    Can't even do anything.

  7. Snutt

    This is rough because you can only place miners.

    You can't switch buildings or anything like that.

    We've got the default Unreal Engine mannequin model with the hands, first person.

    You can place miners.

    And I think, yeah, there's an inventory.

    So you can, yeah, you see it like... With

  8. Stefan

    that classic burnt bacon icon that was with us for like three years of development.

    Is that what it is?

    Yeah, I don't know.

    That's just what we called it, the burnt bacon.

  9. Snutt

    Nice.

    Yeah, I was trying to like figure out like what the hell is this supposed to be?

    Like, I think this was like...

    It could look like coal a little bit.

    Yeah, but you can pick it up and you have an inventory.

    So I have 20 in my inventory and that's it.

    That's all you could do.

    Alright, thanks for coming everybody.

    Bye!