March 10th, 2026
1.2 coming to Experimental next week (Part 2)
https://www.youtube.com/watch?v=5W4FvGgfLwA&t=130
Suggested Wiki Refrence Code
Topics
- 1.2 Patch Notes Video
- Autopilot
- Blueprint Dismantle Mode
- Build Modes
- Caves
- Community
- Console Release
- Conveyor Belts
- Crash Site
- Customizer
- Dedicated Servers
- Dimensional Depot
- DLSS
- Drones
- Environment
- Equipment
- Fluids
- Game Modes
- Hover Pack
- Mikael
- Mods vs. Features
- Object Limit
- Pioneer
- Pipes
- Ray Tracing
- Recipes
- Release Builds
- Satisfactory 1.1
- Satisfactory 1.2
- Satisfactory 1.3
- Signs
- Space Elevator
- State of Dev
- Tiers
- Train Signals
- Unreal Engine 5
- User Interface
- World Map
Transcription
Mikael
So 1.2 is coming to EXP next week.
And we also touched on it two weeks ago that...
will be seeing all features everything that 1.2 will deliver once it's in the live game all those features will be on display on exp not in their finished state finished state for most of them but you will see them in there i mean yeah i guess you know you know the exp drill they're volatile very much ea feely in production stage so you will have a very clear clue of what's coming you will know exactly
how you can enjoy the game in 1.2.
Because again, according to my own humble opinion, it certainly gives the game more meat on its bones for how you play it compared to 1.1.
So that will be interesting.