March 10th, 2026
Blueprint Dismantle Mode & Railway Switches
https://www.youtube.com/watch?v=5W4FvGgfLwA&t=1263
Suggested Wiki Refrence Code
Topics
- 1.2 Patch Notes Video
- Autopilot
- Blueprint Dismantle Mode
- Build Modes
- Caves
- Community
- Console Release
- Conveyor Belts
- Crash Site
- Customizer
- Dedicated Servers
- Dimensional Depot
- DLSS
- Drones
- Environment
- Equipment
- Fluids
- Game Modes
- Hover Pack
- Mikael
- Mods vs. Features
- Object Limit
- Pioneer
- Pipes
- Ray Tracing
- Recipes
- Release Builds
- Satisfactory 1.1
- Satisfactory 1.2
- Satisfactory 1.3
- Signs
- Space Elevator
- State of Dev
- Tiers
- Train Signals
- Unreal Engine 5
- User Interface
- World Map
Transcription
Mikael
so that's why we don't add swatches while it might while it may see seem like an easy thing to do it's like yeah just add more colors and mix more colors like yeah it's the backend is not really uh that optimized for it uh the final fix i have for you chat today i'm also gonna read off uh the document because like i already admitted and like we already established
I do not use trains at all.
And apparently there was a bug where you could not use the blueprint dismantle mode if your blueprint contained a railway switch.
Interesting.
I do know what that means, but my personal interest in this fix is pretty limited.
But there you go.
If your blueprint contains a railway switch, you should now be able to blueprint dismantle that.