March 10th, 2026 - Mikael Talk: Swatches

March 10th, 2026

Mikael Talk: Swatches

https://www.youtube.com/watch?v=5W4FvGgfLwA&t=1157

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  1. Mikael

    Please, please, please give us a bright white swatch for console players.

    Is there a swatch that PC has but not console?

    Interesting.

    If PC does not have that either then why don't we just go to both?

    We talked about swatches two weeks or three weeks ago in one of the February dev streams where people asked for more swatches in general and also the ability to make and save their own swatches indefinitely

    The long story short of swatches is that you have your 16 preset right now and adding any more is so costly on memory because no matter if you use swatches, any of the preset swatches or not, they all load more than once for every single buildable

    you build them no matter what the color is so adding just one more swatch is going to increase performance requirements pretty exponentially not terribly but more like too much enough for us to be very hesitant to do so

    so that's why we don't add swatches while it might while it may see seem like an easy thing to do it's like yeah just add more colors and mix more colors like yeah it's the backend is not really uh that optimized for it uh the final fix i have for you chat today i'm also gonna read off uh the document because like i already admitted and like we already established