December 19th, 2019
Coffee Stain North, Lava Potion, Vaulted Sky
https://www.youtube.com/watch?v=3wSiuQBeR3I&t=7031
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Snutt
we were allowed to do that on premise but we were not allowed to film it it was more illegal for us to do like like what the oh that's so funny all right yeah so we'll get
Jace
into a couple of these other trailers from
Do I talk about that?
Yeah.
From Coffee Stain.
Not from us.
So we are Coffee Stain Studios.
That's where we are right here.
But there are other Coffee Stain Studios as well.
Like Coffee Stain North.
They've been doing our Goat Simulator stuff in the past.
There's...
Oh, my God.
Lava Potion.
They're doing Songs of Conquest.
And then I forgot their name.
Snutt
Me too.
Let's check the thing before.
Vaulted Sky.
Jace
Vaulted Sky.
They're doing Midnight Ghost Hunt.
So we'll play one of their trailers and just chat a little.
But Simon, probably just kick you
Snutt
out.
At some point.
So you can go do some stuff.
So if you have any last second questions.
Jace
Any words or questions for Simon?
For a runaway.
How is Simon so jacked?
Snutt
You work out a lot.
It's pizza.
We can't hang out with him anymore, basically.
Because he's working out a lot all the time.
We're always like, hey, want to grab some food?
He's like, no, I'm going to just eat a salmon.
Jace
No, but
Snutt
that's actually true.
No, it is true.
It's true.
Yeah, yeah, no, I know.
I just want to emphasize that's not a joke.
Like, you work out a lot.
You
Jace
want to hang out tonight?
Oh, I go to the gym.
I guess it pays off, man.
Yeah, no,
Snutt
it really pays off.
It's what you want.
Jace
You're doing really well.
Simon
It's so much fun on the computer, you know, so my back hurts.
Snutt
Dude, can you fight like Stefan and see who would win?
Simon
Stefan is the Hulk.
Jace
No, Stefan is the Hulk.
The Rifle MK2 is Simon's arms.
Snutt
Simon, have you tried key pizza?
Simon
No, but I should, right?
Snutt
Yeah.
Sounds really good.
Just make a pizza out of it.
Thanks for it, dude.
Does Simon even like the game?
Yeah, I like the game.
You were the first one to finish it.
The only person to have ever completed Satisfactory.
Simon
It was a long time ago.
I thought my factory was so fucking cool.
I built a lot of shit.
And then when we had the open alpha thing or something, people just destroyed my base.
Jace
You can never outdo the community.
Simon
They're always going to be like... And I just saw my own like, oh fuck, this is shit.
So bad.
But it's fun.
Jace
What YouTube video are you watching?
This is a trailer for Midnight Ghost Hunt.
It's a game published by Coffee Stain.
Vaulted Sky is not a Coffee Stain
Snutt
studio, but we publish.
Yeah, we'll talk about that when Simon... Yeah.
Bye.
Are you bailing?
Do you need to go work out?
Simon
No.
Snutt
This is your rest day?
Simon
Yeah.
Snutt
You're going to go eat a salmon?
Simon
Yeah.
Bye, everybody.
Snutt
Bye.
Yeah, I'm going to angle this.
I'm going to switch it back.
So during E3, E3 is around this time.
This year?
Yeah, this year.
We announced two games that was published by Coffee Stain.
And that is this game, one of which is Midnight Ghost Hunt.
This is actually somewhat insane because this game is made by like one person almost.
It's like, his name is Sam.
And I can't see shit while I'm moving the camera.
Jace
Professional content here.
Snutt
Professional content.
Yeah, yeah, yeah, you're right.
Oh, shit.
Great commentary.
Everyone's going to be throwing up in the chat now.
I think that's
good.
Snutt
It's made by Volta Sky, which is based in the US.
We're publishing this game.
It's a multiplayer game.
They're in closed alpha right now.
I don't think they're publicly having testing right now.
They're doing bursts.
During Halloween, there was a burst of play testing.
It's essentially a prop hunt game, if anyone ever played that in Team Fortress or things like that.
And it's a lot of fun.
And one fun fact is that the whole game almost is made in Blueprint.
Oh, really?
Yeah.
Wow.
Because I did consulting on that game before it was announced.
So I was essentially going through the code base and checking what can be improved and whatnot.
And I was like, there's no C++.
It's all Blueprint.
And it just shows a testament to how good Unreal is in the fact that you can make a multiplayer game like that without any proper programming knowledge.
It's pretty good.
It's pretty insane.
So yeah, that was announced.
And we also announced from our Gothenburg studio, this game,
Songstop Conquest, which I don't really know much about.
Yeah, I don't know too much about it.
It is sort of like a game inspired by Heroes of Might and Magic 3 kind of thing back in the day.
I haven't had the chance to play it yet, but I guess it's like a turn-based kind of strategy is what I'm assuming.
Isn't it real-time?
I don't know.
I don't know.
Because Heroes of Might and Magic was turn-based.
Was it?
Yeah.
Oh, shit.
I forgot about that.
Jace
but yeah the artwork looks really cool the fun fact actually I'm pretty sure all of the like models and characters and stuff it's like a 2.5D game
Snutt
so you know you can turn the camera and you're gonna see these little like
You know, they're like paper thin or whatever.
Yeah, yeah, yeah.
It's pretty cool.
Nice art style.
Yeah, for sure.
So if this game piques your interest, totally check out their Discord channel.
Yeah, yeah.
Because there's a lot of lore on there and they're posting like dev stuff, like development highlights of their own and like interacting with people.
Yeah.
It's pretty cool.
I talk to the CM quite a bit.
Yeah.
So definitely check out Songs of Conquest.
Yes.
And it's also one really nerdy thing, I guess, is the fact that, so it's pixel art, right?
And usually when you have a camera moving, zooming in and out, it usually is a big issue because you'll have the issue where pixels won't align properly.
Yeah.
So they jitter and stuff.
Yeah, exactly.
But they've managed to make it look really good when that happens.
So really big props for how they set up their pixel art, like perfect pixel art.
Can we get an update on the feedback
Jace
for him?
Jay said a while ago that there's going to be work done.
Yes, we hired a new web developer to take care of a lot of all of our web stuff.
But he's also working on that.
So I am working with him on it.
He's doing all the groundwork.
But me and our QA tester here, we're working with him to figure out what we need to do.
And he's currently
Snutt
working on it.
So yeah, hopefully we can get that going soon.
And also just to clarify, we are not working on these games.
These are published by us.
Coffee Sink Studios are working solely on Satisfactory.
So these games won't affect us whatsoever.
Yeah, they're a different studio.