December 19th, 2019 - Jace, Snutt, & Birk Talk: Project Management

December 19th, 2019

Jace, Snutt, & Birk Talk: Project Management

https://www.youtube.com/watch?v=3wSiuQBeR3I&t=1752

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  1. Jace

    But it's hard, yeah, like to plant, like it's impossible to plant.

  2. Birk

    Yeah,

  3. Jace

    I

  4. Birk

    mean, it is really difficult.

    And we also, if we're not happy with it, we're not happy with it.

    If it's not good enough or if we don't think people will enjoy something or we're not done yet, specifically with like when we do new stuff that we haven't tried before.

    or new systems, then it can be really hard to estimate how much time goes in there.

  5. Snutt

    And then we just set a goal, we hope

  6. Birk

    we can do it, sometimes we can, sometimes we can't.

  7. Snutt

    Because that's a big problem with games in general, because we want to be adaptive and we want to work agile,

    But games tend to be very planned, very water flow.

    So we have like, here's pre-production, here's late production, here's late delivery.

    Which our game doesn't really fall under, I think, because we're early access.

    We're still going.

    Yeah, we're still going and we're kind of like making shit up as we go.

  8. Birk

    We haven't tried everything out yet that we want to potentially have in the game.

    So every time we do a new update, it's like we need to do pre-production.

    We need to try out every feature.

    We need to see if they're actually fun.

    And I

  9. Jace

    don't think it's an efficient way, in a way, but at the same time, it gives us all this flexibility to make what we think is the absolute best thing.

    And so in that way, maybe it is efficient.

    Because at the end of the day, we have to make what's good.

    And I'm often the kind of person that when we get a delay, I'm always like...

    come on guys it's probably you know like i'm trying to i'm always like the

  10. Snutt

    oftentimes when we're discussing things i'm on your side community and i'm like come on man like

  11. Jace

    they want to put they want to play and then these guys are just like look it's gonna be shit we can't put it out like all right all right all right it's gonna be shit we can't put shit out all right uh so like we tried we don't want to delay anything we really do it because we have to

  12. Snutt

    yeah

  13. um

  14. Snutt

    But it's really beneficial, because usually a lot of studios work the way they're like, here's how much money you can spend on developing your game.

    And you have to fit in development during that time frame, right?

    So it's really nice for us that we're not doing that, that we're not saying like, hey, on March 19, we're releasing a game.

    It has to be in a releasable state, which means cut anything that you can't put in the

  15. Jace

    game.

  16. Snutt

    And some

  17. Jace

    shit on your

  18. Snutt

    face.

    I got shit on my

  19. Jace

    face?

    Here.

    There you are.

  20. Snutt

    Oh,

  21. Jace

    no.

    OK.

  22. Birk

    Yeah.

  23. Jace

    But what are you saying?

  24. Birk

    Even the early access release, when we actually committed to a date, was, I guess, comparatively a bit shorter

  25. Jace

    time

  26. Birk

    frame.

    Because we're actually like, OK, now we can.

  27. Jace

    Yeah.

    Yeah.

    Yeah, that was tricky.

    the options were low.

    Picking a release date option is tough, especially when you're going on a store as well.

    You don't want to stomp on any other game's release, and you don't want them to stomp on you.

    So it really is this kind of thing where it's like, well,

  28. Snutt

    they're releasing here, and then you've got a window here.

    So

  29. Jace

    we had to kind of pick a date.

    and you know we don't really work to deadlines and occasionally you have to and it's stressful and that's where the crunch comes from man it's just like it's bad but it's good that we we never really get to that point where we have to have these hard deadlines like if we had up if we had to get update 3 here in december we'd all be

  30. Snutt

    insane right now and it would be but it's it would not be the quality or rather it it would not contain the stuff that it's going to contain

    We'd just

  31. Jace

    cut stuff and you'd get it later anyway.