September 12th, 2018 - Alpha's content focus

September 12th, 2018

Alpha's content focus

https://www.youtube.com/watch?v=31XJ1Q_glAw&t=96

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  1. Jace

    Another thing that I can tell you about the Alpha is that it will be focused on the early game, on onboarding.

    So that's just going to be about, you know, when a new player joins, how are they introduced to the game?

    Can they figure out how to play well?

    You know, basic just early game stuff.

    But of course, we'll be taking feedback about any bugs or suggestions and stuff like that as well.

    The alpha will also be in stages.

    So what we're going to be doing is we're going to be focusing on one starting area of the game and seeing how that plays in the early game.

    And we're going to focus on that, making it look good and making it feel good and design the flow of the game well there.

    We're not locking out other areas of the map.

    So if you want to explore, go for it.

    But those are areas that we haven't

    You know, we're not saying they're final or anything like that.

    They're not polished.

    The gameplay there is maybe not perfect.

    We just want to get one starting area right first and then we'll move on to the other ones.

    The tech in the alpha will also be limited so that you've only got like early and I don't know, like maybe mid game stuff.

    I don't know the specifics, but

    we don't want you diving too deep into the late game because again we just want to test early game that's the feedback we really need we don't really need feedback on the late game stuff now that's not that we don't have it but again we just need what's useful to us right now and also it's going to give us an opportunity to like keep some of the cool stuff we have in late game behind wraps and we can surprise you all with it later

    So I hope that information ties you over for now.