March 24th, 2026 - Checking in with chat

March 24th, 2026

Checking in with chat

Checking in with chat (Part 1)

https://www.youtube.com/watch?v=DewIGsb_CW4&t=221

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  1. Mikael

    What's up, Doug?

    Oh my god, this chat is flying by today.

    Oh, it's fast.

    Anyway, I'll try to respond to chat as we go, but we have a huge agenda for State of Dev today, so let's just hop straight into the fixes.

Checking in with chat (Part 2)

https://www.youtube.com/watch?v=DewIGsb_CW4&t=269

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Community FYI: No patch yet

https://www.youtube.com/watch?v=DewIGsb_CW4&t=269

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  1. Mikael

    Our bad.

    No patch yet, then it should be out very soon.

    It should be out today, and it should be out within two hours, because can you fix my relationship with my girlfriend?

ADA: Artificial Dating Assistant

https://www.youtube.com/watch?v=DewIGsb_CW4&t=275

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  1. Mikael

    It should be out today, and it should be out within two hours, because can you fix my relationship with my girlfriend?

    I can barely fix mine with my own, so nah man, you're dead last in queue.

Checking in with chat (Part 3)

https://www.youtube.com/watch?v=DewIGsb_CW4&t=493

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  1. Mikael

    By the way, chat, if you are tuning in right now, I see some people tuning in right now.

    If you're tuning in right now, I'm just gonna blabber about, keep blabbering about, not repeating what's being fixed in a patch being pushed to Satisfactory 1.2 EXP experimental today.

    If it is not very, very soon, it should be within two hours.

    If it's not within two hours, it should still be today, but that means Uzi's working overtime, and that's bad.

    So it's gonna be within two hours.

    So yeah, patch fixes for EXP.

Checking in with chat (Part 4)

https://www.youtube.com/watch?v=DewIGsb_CW4&t=828

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  1. Mikael

    Is stream having issues?

    I see people... What is it?

    Menogamed says reboot stream if you haven't.

    I guess some people are having issues with stream.

    It's not mine.

    I'm fine.

Checking in with chat (Part 5)

https://www.youtube.com/watch?v=DewIGsb_CW4&t=917

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Q&A: Will there be Crossplay between PC & Console & will there be a Blueprint manager for Consoles?

https://www.youtube.com/watch?v=DewIGsb_CW4&t=917

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The Question

https://www.youtube.com/watch?v=DewIGsb_CW4&t=917

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  1. Mikael

    Will there ever be crossplay between PC and console, and what about a blueprint manager for consoles?

Answer: Blueprint Manager for Consoles

https://www.youtube.com/watch?v=DewIGsb_CW4&t=922

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  1. Mikael

    Blueprint manager is talked about not as a, we should do this and we should plan this in for the future very soon, but it's, we know you want, we also know you want to be able to share blueprints across saves easily on consoles.

    hard to do it's very much stuff we are keeping ourselves aware of between each other pc and console crossplay not anytime soon at all also something we want but that's a cold hard it's not happening anytime soon if you're waiting around for that for this year next year don't don't it's not gonna happen

  2. um

Answer: PC & Console Crossplay

https://www.youtube.com/watch?v=DewIGsb_CW4&t=940

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    Checking in with chat (Part 6)

    https://www.youtube.com/watch?v=DewIGsb_CW4&t=1018

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    Q&A: When can we get a custom hotkey for the menu respawn?

    https://www.youtube.com/watch?v=DewIGsb_CW4&t=1038

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    1. Mikael

      When can we get a custom hotkey for the menu respawn?

      The one in options is mislabeled respawn, it should read confirm respawn.

      What is, what is, wait, so you have it?

      When can we get a custom hotkey for the menu respawn?

      Menu arrow respawn.

      I'm not sure I understand exactly what respawn, but yeah, we do.

      We do have... We do have an option labeled respawn that should be confirmed respawn.

      Isn't that kind of a given?

      Like, isn't that kind of... That's just kind of what I assume when I look at it.

      I can take another look.

      I can take another look.

    Banning Uzu (Part 1)

    https://www.youtube.com/watch?v=DewIGsb_CW4&t=1103

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    1. Mikael

      Mikael was having too nice of a day, so I had to drop the new patch to fix that.

      Can I ban this guy's ass?

      Hang on, wait.

      Uzu!

      Ah, he's a mod!

      Can I ban mods?

      Am I, like, omega powerful?

      I can time him out!

      Chat, for how long are we timing Uzu out?

      10 minutes?

      10 minutes?

      Oh, shit!

      I think I just did.

      Where they're like, oh, shit.

      Did I time him out?

      Uzu?

      Ah, he's gone!

      Oops.

      Oh,

    2. well.

    3. Mikael

      I was going to... That was a joke, Uzi.

      I was going to press no at the very end.

      That... We need a confirm button for that chat.

      That's what we need.

      That's a feature.

      That's a feature request from me, the Twitch.

      Where is my confirm button?

      Ay, ay, ay.

      Giga rip, Uzi.

      Oops.

      Maybe I'll get an angry team's message.

      Nice jacket, thank you.

      Thank you, thank you.

      Yeah, so that's your invitation to come down here.

      Be analog with stream for once.

      Am I in danger?

      Nah.

      Nah, you're fine, Nitro.

    Checking in with chat (Part 7)

    https://www.youtube.com/watch?v=OOu9c2fo1_4&t=2571

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    Intro

    https://www.youtube.com/watch?v=OOu9c2fo1_4&t=2571

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    Community FYI: The latest changes look awesome

    https://www.youtube.com/watch?v=OOu9c2fo1_4&t=2580

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    Q&A: Will there be adjustments to the Game Mode Resource Node settings such as sliders?

    https://www.youtube.com/watch?v=ZM1-PIM5L-w&t=0

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    Intro

    https://www.youtube.com/watch?v=ZM1-PIM5L-wt=0

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    1. Mikael

      Thank you My check out 1.3 again my guy or girl is living in the future to do Eclipse has written I see after clips and I see it's probably about the

      Judging by the at, it might be...

      It might be...

      There we go.

    The Question

    https://www.youtube.com/watch?v=ZM1-PIM5L-w&t=10

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    1. Mikael

      Afternoon, all.

      Will there be adjustments to the game mode node settings, such as sliders, so we don't get tons of uranium when using the advanced resource selection?

    Seeing how whacky worlds get

    https://www.youtube.com/watch?v=ZM1-PIM5L-w&t=20

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    1. Mikael

      No.

      Not yet.

      Converting the hard numbers we have to sliders is a bit... A bit...

      involved.

      It's also, for now, this might change in the office very soon, or soon, but part of the fun of it is just seeing how wacky worlds can get.

      Like, we have been joking about, oh, what if people end up in, like, the Dune Desert and it's all uranium, so it's like the hardest starting biome and all your few options are just uranium, and see how people tackle that.

      Currently yes, you will have to travel a lot to find like the small small specs of other advanced resources if you do end up with a shit ton of uranium but

      For now, that is something we consider self-wrought, that is something we consider as something you guys opt into yourselves, even though, yes, you are not aware of the exact numbers you opt into, because they are cryptic or loosely descriptive, like just the titles in the drop-down menu.

    Randomisation should not lock you out of completing the game

    https://www.youtube.com/watch?v=ZM1-PIM5L-w&t=95

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    1. Mikael

      But saying that,

      the full random randomization mode specifically should never lock you out of completing the game the exact same amount of every resource on the map stays consistent so i don't know the numbers off the top of my head but say there are like 150 iron nodes in the map

      There will still be 150 iron nodes on the map after the shuffle, and the same amount of copper, same amount of catherium, same amount of limestone, SAM, oil, everything.

      They will just have swap places.

      So if you travel far and wide and look, it should be doable.

      It should be doable.

    Setting multipliers makes things go ludicrous

    https://www.youtube.com/watch?v=ZM1-PIM5L-w&t=134

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    1. Mikael

      Seeing now Slice Mister, example with phase two with a hundred times and two times the five times of the multipliers, we have also seen

      very very daunting numbers already from people realizing that setting multipliers means that every step in a production line goes exponential by just how simple math works which means that you need some ludicrous numbers to produce very few numbers this can even go as far as creating or needing a hundred hundreds of ore to create like two or three iron plates in the very beginning as far as that

      Again, like these these numbers.

      They are hard like set you can see that it is point two point four point 150 I forget the exact numbers again.

      I don't look at the drop down too closely And we we agree to a point that Yes, it is kind of off that

      some cases, some cases with the huge multipliers where you will need a lot more to produce a lot less can feel obnoxious, especially when combined with power multiplying because at some point the amount of sheer power you need to create too little just makes no sense.

      And also the other way around, having multipliers go below one, so needing less to produce more can actually cause its own issues and have the game

      be more challenging than intended when you have to deal with way way way more waste product than needed in tiers 5 and upwards.

      So that's also a consideration if we multiply if we multiply backwards or below one do we actually also reduce the amount of waste you produce

      because having it go, having it stay the same or go up is actually making the game harder or like more stressful to deal with because you just produce so much waste by inserting very little into your refineries and so.

    Q&A: Any thoughts on having cost-multipliers on Buildables?

    https://www.youtube.com/watch?v=OOu9c2fo1_4&t=2867

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    1. Mikael

      Duh, duh,

    2. duh.

    3. Mikael

      Any thoughts on having cast multipliers on buildables?

      Not on the map, we did also consider them like hub multipliers?

      Sure, maybe.

      Buildables?

      Not so much.

      They're, meh.

      It feels like so miniscule, but also, meh.

      Multipliers by tiers?

    Q&A: A requirement to supply a certain rate of Space Elevator items per minute?

    https://www.youtube.com/watch?v=OOu9c2fo1_4&t=2891

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    1. Mikael

      Hmm.

      A requirement for me to utilize a space elevator's input, like deliver xmin for at least 5 minutes?

      good idea which also again not in development but has been has been shot over the table so yeah you mentioned in a previous stream about post game completion content what exactly was added in that regard so what i did say was that we i did not say that we are adding post game completion i did say that if you are looking for a new spin on the game after you have completed it once

    Q&A: You mentioned in a previous stream about post-game completion, what was added in that regard?

    https://www.youtube.com/watch?v=GUBeDj5F70st=0

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    1. Mikael

      good idea which also again not in development but has been has been shot over the table so yeah you mentioned in a previous stream about post game completion content what exactly was added in that regard so what i did say was that we i did not say that we are adding post game completion i did say that if you are looking for a new spin on the game after you have completed it once

      We might be able to provide in 1.2 is the exact sentence which again is yeah It's a PR sentence and it's a way to dodge the question and also try to build 1.2 hype when you have no idea what the content is For the update, but that was with regards to multipliers and that if you are done with your current save Maybe just tackling a new save and doing it with absurd multipliers or randomized ores would be a new fresh take on Satisfactory

      Because, I mean, eventually, if you do, I mean, yeah, starting a new save in this game can be daunting as well, especially if you have put hundreds, if not thousands of hours into your one factory.

      Very proud of that, which you should be.

      Going back all the way to the beginning, only to finally, finally, finally reach

      Phase 5 or 4 and 100,000 nuclear pasta is... yeah.

      So, that was the intent behind when I said that 1.2 may introduce a fresh take for you if you are, like,

      out of content after done playing progression.

      So, that was a long spiel about Alana themes.

    Checking in with chat (Part 8)

    https://www.youtube.com/watch?v=OOu9c2fo1_4&t=4320

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    Checking in with chat (Part 9)

    https://www.youtube.com/watch?v=OOu9c2fo1_4&t=4441

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    Checking in with chat (Part 10)

    https://www.youtube.com/watch?v=OOu9c2fo1_4&t=4666

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    Checking in with chat (Part 11)

    https://www.youtube.com/watch?v=OOu9c2fo1_4&t=4944

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    Checking in with chat (Part 12)

    https://www.youtube.com/watch?v=OOu9c2fo1_4&t=5054

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    Checking in with chat (Part 13)

    https://www.youtube.com/watch?v=OOu9c2fo1_4&t=5225

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    Checking in with chat (Part 14)

    https://www.youtube.com/watch?v=OOu9c2fo1_4&t=6964

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