March 10th, 2026 - Q&A: Any more Mods coming in 1.2?

March 10th, 2026

Q&A: Any more Mods coming in 1.2?

Q&A: Any more Mods coming in 1.2? (Part 1)

https://www.youtube.com/watch?v=5W4FvGgfLwA&t=118

Suggested Wiki Reference Code
Topics
  1. Mikael

    Any more mods added in 1.2?

    Mods as in community-made?

    That is not up for us.

    Up to us to decide.

    We love mods.

    We love our modders.

    We endorse them, but we do not officially support them.

    Hence why we don't have an official mod manager as well, which is unfortunate.

    It's been on the list for a while.

    I wonder where that went.

    It's new to take it with him.

    To the grave, I wonder.

Q&A: Any more Mods coming in 1.2? (Part 2)

https://www.youtube.com/watch?v=5W4FvGgfLwA&t=1450

Suggested Wiki Reference Code
Topics
  1. Mikael

    Is there a chance the modular load balancers mod will come to the main game for better load balancing in megafactories?

    Modular load balancers.

    I haven't used this mod myself.

    How do they differ from the smart splitters 1.1 introduced?

    Chat, educate me.

    Be a better gamer than me.

Q&A: Any more Mods coming in 1.2? (Part 3)

https://www.youtube.com/watch?v=5W4FvGgfLwA&t=1477

Suggested Wiki Reference Code
Topics
  1. Mikael

    They simplify splitter and merger arrays into something the size of a splitter merger.

    I see.

    Okay.

    Okay.

    Then no.

    I don't think there's plans for that, but something I can bring.

    Let's archive that and hear with the devs what they think.