March 10th, 2026 - Mikael Talk: Bug Fixes

March 10th, 2026

Mikael Talk: Bug Fixes

Mikael Talk: Bug Fixes (Part 1)

https://www.youtube.com/watch?v=5W4FvGgfLwA&t=496

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Intro

https://www.youtube.com/watch?v=5W4FvGgfLwA&t=496

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  1. Mikael

    Sweden does recognize daylight savings because... for some reason.

    Chat.

    Chat, we have fixed a lot of shit coming for 1.2, even the XP.

    and some of these have been highly community reported so we're very happy that we got these squashed uh these and many many more issues both small and big have been fixed but i'm about to list i think like six seven eight nine it's a very huge span but yeah uh numbers just to get you a little riled up because i was thinking it's only one week left do i do we talk at all about like what's coming next week because it's so close we may as well just keep the surprise intact until you know the very end anyway

    But that also felt a bit too blue-bally, so I want to give you something.

Dismantled Crash Sites

https://www.youtube.com/watch?v=5W4FvGgfLwA&t=538

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  1. Mikael

    But that also felt a bit too blue-bally, so I want to give you something.

    So let me tell you right now, chat, that we have fixed an issue where dismantled crash sites were visible when you were far away from them because of age laws.

    So if you dismantled a crash site post 1.1 releasing,

    and then moved far away from it that crash site would still really like look like it was there and undismantled so that has been fixed uh it's a bit strange how that went under the radar because i know the team is like very uh still happened i think yeah i appreciate the little the little uh hype shot of chats right there yeah it's strange how that kind of got through the cracks because

    A lot of satisfactory is, shall we say, satisfaction hinges on the game feeling visually coherent and visually unbroken, and that felt pretty substantial, like, as a thing.

    It's harmless, I mean, it's just a visual glitch, but...

    for a game where some people, quite a lot of people in fact, actually take a lot of joy in not only building, but also the cleanup aspect, you know, just rinsing the map, finding everything and just making their space, having those appear and like, ghost players still, haunt players is a better word,

    It felt strange, so...

    Yes, you can dismantle crash sites.

    Since 1.1, in fact.

    So if you haven't been around for a while, then there you go.

    So yeah, that's nice to have fixed.

Bug Talks

https://www.youtube.com/watch?v=5W4FvGgfLwA&t=631

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  1. Mikael

    I displayed an issue.

    We haven't had bug talks.

    I think we had it twice in total at all, actually, before too much else happened.

    I want bug talks to come back.

    And if you missed both bug talks, what they were, essentially, was me, on devstreams, playing the game, actively showing very specific bugs, high-prior bugs, that mostly you guys reported in, as, like, a vast number of people want this fixed, that I show on display, and I show on display then, because that's quite literally exactly what people, right now, there somewhere, are working on.

    When I was showing you what I'm about to mention, which is that equipment in your inventory was sent to the Dimensional Depot instead of being equipped when you hovered over them with the mouse.

    Stuff like that, like when I showed that on stream, that was because someone right now was very actively trying to tackle that issue.

    So that little very nice live insight as to this is exactly what we're doing right now.

    The problem is we haven't really had a giga-focused session of just bug fixing for a while.

    Or not to the extent where I can honorably say that, yes, we are fixing this right now.

Equipment going to Dimensional Depot

https://www.youtube.com/watch?v=5W4FvGgfLwA&t=715

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  1. Mikael

    But yes, the issue where if you hovered over a piece of equipment in your inventory and wanted it equipped, it was instead sent to the Dimensional Depot upon button press has been fixed.

    So no more annoyances with getting that out of there if that's something you struggled with.

    Yay.

Small Balloon Trees (Part 1)

https://www.youtube.com/watch?v=5W4FvGgfLwA&t=739

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  1. Mikael

    Oh God, you're going to love this one.

    Chat.

    chat how many of you how many of you wish you could get rid of the um the small balloon trees they just take up way too much space and area in some places wouldn't they be nice to have destroyable please no next week on exp you can

    The big ones will remain.

    The small ones, delete them.

    Yeet them.

    The big ones, please don't crucify me.

    If you go on the XP and try to remove a big one, you will be disappointed.

    And you will come after me.

    Go for the small ones.

    Go for the small ones.

Playground rumours (Part 1)

https://www.youtube.com/watch?v=5W4FvGgfLwA&t=805

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    Q&A: Are ghost players from desync fixed?

    https://www.youtube.com/watch?v=5W4FvGgfLwA&t=816

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      Playground rumours (Part 2)

      https://www.youtube.com/watch?v=5W4FvGgfLwA&t=823

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      1. Mikael

        uh oh wait i'm i'm into this uh what is this for real i'm used to games being rolled out and whatever bugs you found you got to tell your friends about at school never once heard they fixed that uh are ghost players from desync fixed i don't want to keep killing my clone every time i discover that is still gonna be a thing unfortunately i can't find turtle boy's original comment but uh man i

        The playground rumors, the playground rumors went so hard, so...

        I'm a Pokémon sucker.

        Pokémon is like one of the three franchises, FF, WoW and Pokémon, that I like in three comfort zones.

        I'm back there again now, because Nintendo released the Kanto remakes for the GBA as ports on the Switch, so I'm playing FireRed and LeafGreen again.

        And that reminds me, man, the original Red and Blue, because I played, I'm that old, I played those as well.

        Missing number, or missing no.

        And the playground rumors, oh my god man, of like teaching people how to missing number, how to spawn Mew in the town, how Mew was not spawnable under the truck.

        Best of times.

        1.4.

      Q&A: What do you think about the coffee cup race event? (Part 2)

      https://www.youtube.com/watch?v=5W4FvGgfLwA&t=874

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      1. Mikael

        Oh, Doug, you are here.

        Yeah, while you're here now.

        Cool.

        I was gonna hit you up after all of your DMs to me and Jason and the Reddit posts.

        I'll do it now, because multitasking is fun.

        We want your newest event, announcement, whatever, to...

        Uh, be part of the, uh, be part of the stream next week.

        Be counted with.

      Small Balloon Trees (Part 2)

      https://www.youtube.com/watch?v=5W4FvGgfLwA&t=900

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      1. Mikael

        Wait!

        Chat, are the big balloon trees, Gab, Gab is live, oh shit.

        Staff is live correcting me on stream.

        Are the big balloon trees already destroyable?

        Are they actually removable?

        I have never tried.

        Cause if they are, oh they are, oh well shit then, okay then go at it, go at it.

        Destroy them all.

        Delete them.

        Thank you Gab.

        No, no, no.

        I was not trolling.

        I was actually in the unknown.

        I was completely in the unknown.

        No, no.

        I had no idea.

        Ah, there you go.

        Hmm.

        I should have known, because wasn't that part of the very first 1.1 teaser we made?

        No.

        It's been a long week.

        A couple of weeks.

        Outrageous.

        Guys, it's as if I don't even play this game.

        Honestly.

        Well, as that is what?

        Can I give info on the 2.2?

        I got in there before you, Andrew.

        Got your ass.

        Cool.

        Excellent.

        Then yeah, I stand corrected.

        You can destroy all of it.

        Big and small.

        GG.

      Sign Stuttering

      https://www.youtube.com/watch?v=5W4FvGgfLwA&t=976

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      1. Mikael

        Harkening back to bug talks.

        Back in the old days of November, October last year.

        When I did, in fact, play Satisfactory.

        I also showcased that signs caused a lot of stuttering when you hovered over them or just like mouse over them yes signs signs I'm not gonna use all the tech jargon they told me earlier signs should cause a lot less stuttering absolutely when you are close up and looking at them like from close and just trying to like

        Field of view around a Seinfeld factory.

        But also hopefully in general.

        We should just take a bit less space.

        A bit less... What's the word?

        Performance to run.

      Q&A: What about bugged-out Vehicle Pathing?

      https://www.youtube.com/watch?v=5W4FvGgfLwA&t=1026

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      1. Mikael

        What about bugged out vehicle pathing?

        Funny you ask.

        Why don't you wait till next week and find out?

        Finally.

      Drones randomly stalling (Part 1)

      https://www.youtube.com/watch?v=5W4FvGgfLwA&t=1043

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      1. Mikael

        Chat.

        Chat.

        I am going to redeem myself right now.

        I am going to redeem myself right now in your eyes.

        Live redemption, okay?

        I have never destroyed a big balloon tree.

        I also still to this day have never built a single train.

        I have started using blueprints.

        I got into blueprints last month, I have to admit.

        I've been missing out.

        I have been missing out.

        They are convenient, if not a bit obnoxious to set up, in my opinion, just in terms of limitations.

        Might be where I look into mods again.

        But are there any plans for a new face?

      Q&A: Are there any plans for a new Phase?

      https://www.youtube.com/watch?v=5W4FvGgfLwA&t=1083

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      1. Mikael

        But are there any plans for a new face?

        No.

      Drones randomly stalling (Part 2)

      https://www.youtube.com/watch?v=5W4FvGgfLwA&t=1086

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      1. Mikael

        Chat, what I did start using as well, also as late as last month, maybe January, actually.

        Anyway, after New Year's, I finally got around to using drones.

        I finally got around to using drones.

        And do you know how I... Do you know how?

        Do you know how, chat?

        Do you know how I started using drones?

        What the... What the entryway of using drones for me were, as it was... Was, as it were...

        Drones before trains, yes.

        Drones before trains will make sense in the context of how this happened.

        So...

        I partook in a little showcase and even test, just a very little dumb in-house setup, of a test of the issue of drones randomly stalling or stopping moving.

        There was a test of that being fixed.

        And I was like, okay, let's check this out.

        So I used drones.

        And indeed, it do be looking like drones will no longer randomly stall and stop.

        So, if you are used to babysitting your drones, and if that annoys the shit out of you, or even if you will miss your frozen drones, I almost said frozen thrones, be prepared for them to be gone.

        Drones will not be gone.

        The bug where they stop and stall will be gone.

        So, infinite drone queuing fixed.

        Was that what it's called?

        Maybe.

        But Starlink drones are fixed.

      Mikael Talk: Bug Fixes (Part 2)

      https://www.youtube.com/watch?v=5W4FvGgfLwA&t=1251

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      Hoverpack can cause factories to stall due to interaction with Power Switches

      https://www.youtube.com/watch?v=5W4FvGgfLwA&t=1251

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      1. Mikael

        What is this?

        Hoverpack can cause factories to stall due to interaction with power switches.

        That is fixed.

        This one I'm reading off the document, because I don't think I have ever actually...

        I have neither showcased this... Oh, wait, no, didn't I show...

        Did I not showcase this and the hoverpack was like omega loud on stream?

        I did something with the hoverpack and it was omega loud on stream.

        I don't remember what it was, but oh well.

        Hoverpacks should no longer cause factories to stall due to interactions with power switches.