August 15th, 2018 - Sofi Talk: Pioneer Concept Art

August 15th, 2018

Sofi Talk: Pioneer Concept Art

Sofi Talk: Pioneer Concept Art (Part 1)

https://www.youtube.com/watch?v=PkozY8_q-LE&t=55

Suggested Wiki Reference Code
Topics
  1. Sofi

    Help out Jason as a concept artist here I like design and come up with ideas that I portray and illustrate like machines and environment and Creatures and characters and yeah, you name it I've done it like yeah Just try out ideas that we then can choose from and make 3d art from so it's like fast like pre-production stuff my favorite

    thing that I made in Satisfactory so far I guess like it's so hard but I think the character yeah all characters are fun to make them there was so many iterations on it like every time I felt like I was done someone else had a really good idea that I had to put in there so that was hard but it's like it's like that with every concept like there's so many iterations which it

    It always turns out better as well if you listen to the other people, but I just feel like I'm done now, never done.

    Maybe also, I'm not sure if we are allowed to show it, but like the it's really cool.

    There is definitely both big and super small stuff to work on.

    So the smallest one I can think of right now, which isn't that small, but like, for example, the med kit, I'm going to take the character as an example again, because it's a good example.

    Like there's all these small little

    details in her outfit and like little lamps on the helmet and stuff like that so I always try to get in the details as well but yeah I would say the hardest part about concept art or working with concept art is like right in the beginning when you haven't got any inspiration or like you have no idea where to start like right in the beginning is the most hard I think so usually I google like stuff and Pinterest stuff that is

Sofi Talk: Pioneer Concept Art (Part 2)

https://www.youtube.com/watch?v=PkozY8_q-LE&t=205

Suggested Wiki Reference Code
Topics
  1. Sofi

    The old design of the character.

    So like I said before, there is like so many iterations with everything and especially maybe the character.

    With this one, we tried so many different versions.

    We just wanted to try out different coloring.

    So that's what's going on here because at this point we wanted us to be able to like choose your character color.

    Maybe that will happen, I don't know.

    If you look at this one and compare it to the new one like the helmet is super different like this is so like I'm going on my motorbike tonight or whatever The main character or whatever if you can call it that one we wanted it to be a woman so we tried like making this like what you call like mainstream kind of game character like good-looking

    skinny coolish but like we wanted it like her to be more industrial like this mix between industrial and sci-fi is like a main thing with the character I guess so this one was kind of the the beginning of the character we have right now like the direction one's going yeah then we we made the final one after some like meetings and discussions so where we wanted it to go so we kind of

    And like adding more personality for the character.

    Here's

  2. Jace

    another question.

    Why is it a woman?

  3. Sofi

    Why is it a woman?

    Why is it guys in every other game?

    That's a weird question.

    Why shouldn't it be a woman?

    But women can't do that kind of work.

    Jace, you're killing me.