Satisfactory Clips Archive - June 2nd, 2026

2026-06-02

  1. (02/06) 1.2 Launch Stream

    1. 00:00 Stream Starting Soon
    2. Intro

      1. 19:39 Muted (Part 1)
      2. 21:35 Do-over
      3. 23:32 Introductions
      4. 25:21 Q&A: Where is Mikael? (Part 1)
      5. 26:11 Setting agenda for the stream
      6. Q&A: Where is everyone from? (Part 1)

        1. 27:03 Q&A: Are any of the CSS Developers from Norway?
      7. Q&A: Where is everyone from? (Part 2)

        1. 27:49 Ask your questions on the Slido
        2. 28:33 Q&A: Are any of the CSS Developers from Germany?
      8. 28:39 Q&A: Why are you wearing slippers?
      9. 28:50 Q&A: Where is everyone from? (Part 3)
      10. 29:20 Q&A: Is that a Slug lamp?
    3. 31:35 Muted (Part 2)
    4. Special Guests: Emmet & Calen

      1. 31:50 Intro
      2. Q&A: What was the inspiration for 1.2?

        1. 32:06 Q&A: What was the inspiration for 1.2? (Part 1)
        2. 36:20 Muted (Part 3)
        3. 37:37 Q&A: What was the inspiration for 1.2? (Part 2)
        4. 38:21 Muted (Part 4)
        5. 41:00 Q&A: What was the inspiration for 1.2? (Part 3)
        6. 41:47 Muted (Part 5)
        7. 43:48 Q&A: What was the inspiration for 1.2? (Part 4)
      3. 45:29 Schedule Interrupted
      4. Q&A (Part 1)

        1. 45:58 Intro
        2. 46:08 Q&A: If not Golf, then what other sports might you add? (Part 1)
        3. 46:34 Q&A: Please explain the glowing Train Rails from the last video?
        4. 47:49 Q&A: More Satisfactory Lo-Fi?
        5. 49:20 Q&A: Any Programmer Q&A sessions?
        6. 49:57 Q&A: Will 1.2 also drop on Console today?
        7. 50:16 Q&A: New Foundation pieces?
        8. 50:58 Q&A: Will Trains get a revamp like the Trucks?
        9. 51:42 Community FYI: Compliments to the Update 3 Trailer
        10. 52:07 Q&A: Satisfactory 2.0, when?
        11. 52:16 Q&A: Is it possible to go from 1.1 to 1.2 without the save being corrupted?
        12. 52:41 Q&A: Farming?
        13. 53:50 Q&A: What happens to the existing Vehicle Paths?
        14. 54:08 Q&A: Could we play fetch with the Doggos?
        15. 54:08 Q&A: If not Golf, then what other sports might you add? (Part 2)
        16. 54:20 Q&A: Can we pick up the Lizard Doggo?
        17. 55:01 Emmet Talk: Bug Fixes
        18. 55:15 Q&A: Bigger explosives?
        19. 55:47 Q&A: Sleep in the toilet or the HUB to pass time?
        20. 55:59 Jason, Emmet, Calen Talk: Emmet's interview on Satisfactory News
        21. 59:18 Q&A: 1.2 on Console?
        22. 59:31 Community FYI: New audio changes are awesome
        23. 1:00:44 Q&A: Which is most popular in the CSS office, tea or Coffee? (Part 1)
        24. 1:03:03 Q&A: Where is Mikael? (Part 2)
        25. 1:03:32 Q&A: Which is most popular in the CSS office, tea or Coffee? (Part 2)
        26. 1:03:45 Q&A: What's next for the team after 1.2?
      5. 1:05:59 Outro
    5. Special Guests: Emmet & Uzu

      1. 1:06:27 Intro
      2. Q&A (Part 2)

        1. 1:06:55 Q&A: Who is Uzu?
        2. 1:07:59 Q&A: Are there any specific challenges with managing a Console release simultaneously with PC?
        3. 1:12:07 Q&A: When do we get the AI girlfriend?
        4. 1:12:13 Q&A: Was that the Taco Bell alert?
        5. 1:13:14 Q&A: What was the anecdote about Randomisation?
        6. 1:18:17 Q&A: How many gigabytes is the Update?
        7. 1:18:27 Q&A: Bugs or "Advanced Build Techniques"?
        8. 1:18:41 Q&A: If there were any other Game Mode, what would it be?
      3. 1:19:51 Outro
    6. Special Guests: Gab & Nikita

      1. 1:21:27 Intro
      2. Q&A (Part 3)

        1. 1:22:13 Q&A: Why did CSS rework Vehicle Paths?
        2. Differences between the different Path types
          1. 1:23:30 Q&A: What are the differences between the different Path types?
          2. 1:24:48 Q&A: Why would you automate a Factory Cart?
        3. 1:26:16 Jason, Gab, Nikita Talk: Community Challenge (Part 1)
        4. 1:28:57 Q&A: Where does the programming of the new system ends and when the visual aesthetics come in?
        5. 1:33:05 Jason, Gab, Nikita Talk: Community Challenge (Part 2)
        6. 1:33:37 Q&A: Why does Jason not simply eat the other five?
        7. 1:34:00 Jason, Gab, Nikita Talk: Fanta
        8. 1:35:58 Q&A: What's the process Gab & Nikita use for debugging?
        9. Hair
          1. 1:39:57 Q&A: What's Nikita's hair care routine?
          2. 1:41:08 Q&A: Does the Pioneer have hair?
          3. 1:41:26 Outro
        10. 1:41:47 Q&A: Were there any challenges that got resolved with the new Vehicle Paths?
      3. 1:49:49 Outro
      4. 1:50:31 Q&A: Where is Mikael? (Part 3)
    7. 1:50:53 New Releases Intermission
    8. Special Guests: Sacha, Vilhelm, Ben

      1. 1:51:59 Intro
      2. 1:53:28 Jason & Ben Talk: Weather removed in Update 8
      3. 1:54:38 Introducing everyone
      4. 1:55:17 Q&A: Why exactly did we need the Engine upgrade to get the Weather?
      5. 1:55:54 Muted (Part 6)
      6. Q&A (Part 4)

        1. 1:58:01 Q&A: What is something the Sound & VFX team have done that people might not have noticed?
        2. 2:00:17 Q&A: How does the wetness work with the different materials?
        3. Favourite Weather states
          1. 2:01:25 Q&A: What's your favourite Weather states?
          2. 2:02:17 Q&A: Do you use foley ?
        4. 2:03:19 Q&A: Can the thunder be dangerous?
        5. 2:03:55 Q&A: What was the development process like with the new Weather System?
        6. Weather and the GPU
          1. 2:05:46 Q&A: How much strain does the Weather add on the GPU? (Part 1)
          2. 2:07:18 Q&A: Do you need a high spec computer since 1.1?
          3. 2:08:00 Q&A: How much strain does the Weather add on the GPU? (Part 2)
        7. Unreal Engine 6
          1. 2:09:29 Q&A: Is there anything we can look forward to when Unreal Engine 6 comes out?
          2. 2:10:39 Q&A: Do companies have to upgrade Engines? (Part 1)
          3. 2:11:29 Q&A: Satisfactory in VR?
          4. 2:11:53 Q&A: Do companies have to upgrade Engines? (Part 2)
        8. 2:12:33 Muted (Part 7)
        9. 2:12:50 Community FYI: Thank you for fixing Signs and Billboards
        10. 2:14:16 Outro
        11. 2:14:44 Q&A: Is Vilhelm a viking?
        12. 2:15:28 Q&A: Can we have the thunderstorm on at all times?
        13. 2:15:52 Q&A: Does 1.2 launch the same time on GeForce Now?
        14. 2:16:27 Q&A: Perma-day?
        15. 2:16:46 Q&A: No Manta mode?
      7. 2:17:56 1.2 Trailer
      8. 2:19:25 Outro
    9. 2:21:24 Thanks For Watching