Satisfactory Clips Archive - March 10th, 2026

March 10th, 2026 Livestream

External Link

Community Highlights: archive, VOD

Clips are from both the Coffee Stain Studios and Satisfactory Clips Archive channels.

  1. 00:00 Stream Starting Soon
  2. Intro / State of Dev

    1. 14:01 Intro
    2. 15:09 Mikael Talk: Not Sponsored™️ (Part 1)
    3. 15:48 Mikael Talk: Not Sponsored™️ (Part 2)
    4. 17:23 Mikael Talk: Travelling (Part 1)
    5. 19:05 Mikael Talk: Camera setup
    6. 20:13 Q&A: Is Rain coming?
    7. 20:25 Mikael Talk: Travelling (Part 2)
    8. 21:48 Q&A: When will native Linux come? (Part 1)
    9. 22:23 Community FYI: Thank you for the best game ever
    10. State of Dev (Part 1)

      1. 1.2 coming to Experimental next week (Part 1)

        1. 22:27 Intro
        2. 22:47 Q&A: What is EXP?
        3. 23:43 Q&A: When will 1.2 land on EXP? (Part 1)
        4. 24:25 Q&A: Any more Mods coming in 1.2? (Part 1)
    11. 24:53 Mikael Talk: Twitch Ads (Part 1)
    12. State of Dev (Part 2)

      1. 26:17 Q&A: 1.3, when? (Part 1)
      2. 26:25 1.2 coming to Experimental next week (Part 2)
      3. 27:17 Q&A: 1.3, when? (Part 2)
    13. 27:22 Mikael Talk: Twitch Ads (Part 2)
    14. 27:30 Mikael Talk: Restream delays (Part 1)
    15. State of Dev (Part 3)

      1. 28:05 Mikael Talk: No video on Friday
      2. 31:24 Q&A: What do you think about the coffee cup race event? (Part 1)
      3. 31:58 Q&A: When will 1.2 land on EXP? (Part 2)
    16. 32:17 Q&A: What do the green slugs mean? (Part 1)
    17. State of Dev (Part 4)

      1. 32:42 Q&A: When will 1.2 land on EXP? (Part 3)
    18. 33:10 Q&A: What do the green slugs mean? (Part 2)
    19. State of Dev (Part 5)

      1. 33:17 Q&A: When will 1.2 land on EXP? (Part 4)
      2. Mikael Talk: Bug Fixes (Part 1)

        1. 33:23 Intro
        2. 34:06 Dismantled Crash Sites
        3. 35:39 Bug Talks
        4. 37:02 Equipment going to Dimensional Depot
        5. 37:27 Small Balloon Trees (Part 1)
        6. 38:33 Playground rumours (Part 1)
        7. 38:44 Q&A: Are ghost players from desync fixed?
        8. 38:51 Playground rumours (Part 2)
        9. 39:42 Q&A: What do you think about the coffee cup race event? (Part 2)
        10. 40:07 Small Balloon Trees (Part 2)
        11. 41:24 Sign Stuttering
        12. 42:14 Q&A: What about bugged-out Vehicle Pathing?
        13. 42:31 Drones randomly stalling (Part 1)
        14. 43:10 Q&A: Are there any plans for a new Phase?
        15. 43:12 Drones randomly stalling (Part 2)
    20. 45:02 Q&A: On the starting screen are the machines in the distance a Refinery?
    21. State of Dev (Part 6)

      1. 45:16 Q&A: 1.3, when? (Part 3)
    22. 45:48 Q&A: How is Mikael doing? (Part 1)
    23. 45:55 Mikael Talk: Restream delays (Part 2)
    24. 46:12 Q&A: How is Mikael doing? (Part 2)
    25. 46:32 Mikael Talk: Restream delays (Part 3)
    26. 46:45 Q&A: Favourite Swedish pastry?
    27. State of Dev (Part 7)

      1. 47:09 Q&A: Is there plan for more Pipe Junctions?
      2. Mikael Talk: Bug Fixes (Part 2)

        1. 47:38 Hoverpack can cause factories to stall due to interaction with Power Switches
      3. 48:15 Mikael Talk: Swatches
      4. 50:03 Blueprint Dismantle Mode & Railway Switches
    28. 50:46 Outro
    29. 51:29 Q&A: How is Jason? (Part 1)
    30. 52:50 Q&A: When will 1.2 land on EXP? (Part 5)
    31. 52:54 Q&A: How is Jason? (Part 2)
    32. 53:17 Q&A: When will 1.2 land on EXP? (Part 6)
  3. Community Highlights

    1. 53:35 Intro
    2. 58:55 Q&A: When are we getting chairs?
    3. 59:50 Q&A: Why don't you guys want curves implemented in vanilla?
    4. 1:03:04 Q&A: Will we ever get more decorations themed around nature? (Part 1)
    5. 1:25:20 Q&A: What is the official Reddit for Satisfactory?
    6. 1:26:49 Q&A: How many developers work on this game? (Part 1)
    7. 1:27:28 Q&A: How many developers work on this game? (Part 2)
    8. 1:29:45 Q&A: How beginner-friendly is Satisfactory?
  4. Q&A

    1. 1:32:17 Intro
    2. 1:32:33 Q&A: Time for Satisfactory 2? (Part 1)
    3. 1:32:47 Community FYI: I will be sad the day the game fades, this community is amazing
    4. 1:33:23 Q&A: Time for Satisfactory 2? (Part 2)
    5. 1:35:13 Community FYI: I was playing Satisfactory when this stream started
    6. 1:35:35 Q&A: Satisfactory space age?
    7. 1:35:44 Q&A: Will the game ever support multi-core?
    8. 1:37:02 Q&A: Do you guys have a date planned for the release date of 1.2 on the main branch?
    9. 1:37:45 Q&A: Can you reveal a cheeky 1.2 appetiser?
    10. 1:38:15 Q&A: Will my Tractor or Truck not crash in 1.2?
    11. 1:38:27 Q&A: Did Mikael forget to post on Discord? (Part 1)
    12. 1:39:30 Q&A: Is there any news about whether Train features might be included in 1.2?
    13. 1:40:00 Q&A: Will we ever get more decorations themed around nature? (Part 2)
    14. 1:41:03 Q&A: Will we get new or alternate machines?
    15. 1:41:26 Q&A: Any more Mods coming in 1.2? (Part 2)
    16. 1:41:55 Q&A: Is there any chance to get Global Illumination settings on PS5?
    17. 1:42:17 Mikael Talk: Restream delays (Part 4)
    18. 1:42:29 Q&A: Any more Mods coming in 1.2? (Part 3)
    19. 1:42:47 Q&A: How is Mikael doing? (Part 3)
    20. 1:42:56 Q&A: Does 1.2 have better memory/UObject Limit handling than 1.1?
    21. 1:42:56 State of Dev (Part 8)
    22. 1:44:43 Q&A: Will Satisfactory ever have a Hard Mode? (Part 1)
    23. 1:44:53 Q&A: How much bigger is 1.2 than 1.1?
    24. 1:45:56 Q&A: How is Mikael doing? (Part 4)
    25. 1:46:01 Q&A: Will we ever get to use the Space Elevator more?
    26. 1:46:18 Q&A: Will Blueprint auto-connect work for Power Lines in the future?
    27. 1:46:25 Q&A: Was the Space Elevator planned to be the height that it is due to the planet's atmosphere?
    28. State of Dev (Part 9)

      1. 1:46:39 Q&A: Are we going to get Caves to build in and more land?
      2. 1:47:17 Q&A: Why did you guys update from Unreal Engine 5.3.2 to 5.6.1? (Part 1)
    29. 1:48:48 Q&A: Mirrored Buildings, when?
    30. 1:49:00 Q&A: When will Catwalks be shown some more love?
    31. State of Dev (Part 10)

      1. 1:49:09 Q&A: Why did you guys update from Unreal Engine 5.3.2 to 5.6.1? (Part 2)
      2. 1:49:12 Q&A: Can you fix Pipes in 1.2?
    32. 1:49:34 Q&A: Stained Glass?
    33. 1:49:42 Q&A: Will the Lizard Doggo get an AI update?
    34. 1:49:58 Q&A: Any plans to add Mercer Spheres / Somersloops to the AWESOME Shop for tickets?
    35. State of Dev (Part 11)

      1. 1:50:23 Q&A: How stable is the current version of 1.2?
      2. 1:50:51 Q&A: Will there be some love given to Dedicated Servers any time in the future?
      3. 1:51:38 Q&A: Will Vertical Splitters & Mergers be getting fixed?
    36. 1:52:22 Q&A: How come I can use Mods to add more Swatches?
    37. 1:52:34 Q&A: Have there been any internal talks to make Rocket Fuel less over-powered?
    38. 1:53:08 Q&A: Are there plans to add an Alternate Recipe to make Modular Engines without using Oil?
    39. State of Dev (Part 12)

      1. 1:53:36 Q&A: Any changes to Trucks?
      2. 1:53:40 Q&A: Are the tech EXP changes coming to stable before 1.2?
      3. 1:54:28 Q&A: When will the randomised ore nodes be coming to EXP?
      4. 1:54:40 Q&A: Has Mikael played 1.2?
    40. 1:55:24 Q&A: Which Final Fantasy character would Mikael put into Satisfactory?
    41. State of Dev (Part 13)

      1. 1:55:33 Q&A: Will multi-frame gen be available in 1.2?
      2. 1:55:40 Q&A: Will Lumen hardware Ray Tracing be available in 1.2?
      3. 1:56:02 Q&A: Why did you guys low-ball the Space Elevator Phase 5 numbers?
    42. 1:56:13 Q&A: Pipeline Mk.3 or Pipeline Pump Mk.3?
    43. 1:56:36 Q&A: Did Mikael forget to post on Discord? (Part 2)
    44. 1:57:17 Q&A: When will native Linux come? (Part 2)
    45. State of Dev (Part 14)

      1. 1:57:30 Q&A: Will the major bugs with Trains be fixed in 1.2?
      2. 1:57:45 Q&A: Will there be keyboard & mouse support for Console in 1.2?
      3. 1:58:26 Q&A: 1.2 Patch Notes, when?
      4. 1:58:32 Q&A: When will 1.2 land on EXP? (Part 7)
    46. 1:59:04 Q&A: Has Mikael gotten his own Easter Egg in Satisfactory?
    47. 1:59:11 Q&A: Would Coffee Stain consider a crossover with Helldivers 2?
    48. 1:59:29 Q&A: Will there be changes to make Recipes easier to plan for?
    49. 1:59:43 Q&A: Which system in the game was hardest to design or balance?
    50. 2:00:09 Q&A: Is it possible to have a CM blog where you can give longer answers?
    51. 2:01:40 Q&A: Can we get Lore dumps on Gas Rocks / Flowers / Lizard Doggo?
    52. State of Dev (Part 15)

      1. 2:01:58 Q&A: Are you actually fixing Fluids or have you been baiting for 6 months?
      2. 2:02:20 Q&A: Will Satisfactory ever have a Hard Mode? (Part 2)
    53. 2:03:43 Q&A: Can I disable the night cycle?
    54. 2:04:03 Q&A: How is finishing the game on controller going?
  5. 2:04:23 Outro
  6. 2:08:51 Thanks for Watching