February 24th, 2026 Livestream
Community Highlights: archive, VOD
Clips are from both the Satisfactory Stream Archive and Satisfactory Clips Archive channels.
- 00:00 Stream Starting Soon
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Intro / State of Dev
- 12:32 Q&A: Can we Golf in 1.2?
- 13:18 Mikael Talk: 1.2 Experimental Release Date, not Live Release Date
- 17:11 Q&A: Will the Patch Notes video show everything in 1.2? (Part 1)
- 22:06 Q&A: Have you guys nerfed factories?
- 22:23 Q&A: Any Easter Egg for Snutt & Jace in the game?
- 22:32 Q&A: Is 1.2 confirmed?
- 24:33 Q&A: Will the Patch Notes video show everything in 1.2? (Part 2)
- 26:46 Q&A: How do you feel about your competitor's Drone & Train systems?
- 28:09 Q&A: What happened to the gameplay livestreams, Mikael?
- 29:29 Community FYI: Release 1.2, I need to restart the game 200 times
- 29:44 Q&A: When 2.0?
- 33:03 Q&A: Discord thread for the stream?
- 33:42 Q&A: Will the Patch Notes video show everything in 1.2? (Part 3)
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Q&A Follow-Ups
- 34:22 Intro
- 35:04 Q&A: Why don't we have a keybind option to open the Blueprints menu?
- 37:59 Q&A: Renamable Swatches?
- 38:47 Q&A: Why can't Console players set the machine clocking percentage manually?
- 41:12 Q&A: Conveyor Lift Splitter / Merger issues?
- 42:54 Q&A: What is the Dev's position regarding underground building?
- 44:11 Q&A: Ships that travel on water & functional similarly to Trains? (Part 1)
- 44:23 Mikael Talk: FICSMAS Competition Prizes
- 45:34 Outro
- 45:41 Q&A: Ships that travel on water & functional similarly to Trains? (Part 2)
- 46:23 Q&A: PC / Console Crossplay? (Part 1)
- 48:26 Q&A: Can we get a Winter Biome?
- 48:35 Q&A: PC / Console Crossplay? (Part 2)
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Community Highlights
- 49:55 Intro
- 50:04 Mikael Talk: Gotta Catch 'em All (Part 1)
- 51:03 Q&A: Is CSS satisfied with the Console sales numbers?
- 52:05 Mikael Talk: Gotta Catch 'em All (Part 2)
- 59:19 Mikael Talk: Gotta Catch 'em All (Part 3)
- 1:02:08 Mikael Talk: Gotta Catch 'em All (Part 4)
- 1:06:44 Mikael Talk: Gotta Catch 'em All (Part 5)
- 1:20:25 Technical Difficulties
- 1:31:54 Continuing with KINGBELKOP's highlight
- 1:38:52 Outro
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Q&A
- 1:41:04 Mikael Talk: No crunch time at Coffee Stain Studios
- 1:42:48 Q&A: Will there be an update to support VR? (Part 1)
- 1:43:04 State of Dev Recap
- 1:43:46 Q&A: Will there be an update to support VR? (Part 2)
- 1:44:02 Q&A: Why you no third-person?
- 1:44:23 Q&A: Can we transfer saves between Stable and Experimental?
- 1:45:58 Q&A: Will there be Mk.3 Pipelines?
- 1:46:04 Q&A: Any Train content or fixes coming in 1.2?
- 1:46:58 Q&A: Is it possible in the future that Satisfactory does a crossover with another game?
- 1:47:08 Q&A: Could you add more decorative blocks?
- 1:48:32 Q&A: Will we be able to snap water extractors to the world grid?
- 1:49:05 Q&A: Can we get a keybind for the to-do list?
- 1:49:54 Q&A: Do you plan to make an office tour video?
- 1:52:50 Q&A: Will Explorer struggling to change gears be fixed?
- 1:54:31 Q&A: Will we have new Weather events in 1.2?
- 1:54:42 Q&A: Do you think you will add new Vehicles like a helicopter any time soon? (Part 1)
- 1:55:02 Q&A: Is anything being done about Conveyor visual bugs? (Part 1)
- 1:55:26 Q&A: Do you think you will add new Vehicles like a helicopter any time soon? (Part 2)
- 1:55:34 Q&A: Is anything being done about Conveyor visual bugs? (Part 2)
- 1:55:48 Q&A: Is there a video on Friday?
- 1:56:08 Q&A: Does CSS use AI code generation with Satisfactory?
- 1:59:18 Q&A: Any Dedicated Server updates in 1.2?
- 1:59:37 Q&A: Are the Mk.2 Pipe Fluid precision issues fixed in 1.2?
- 2:00:47 Q&A: Can we get a Zoopable Stackable Conveyor & Pipeline?
- 2:01:16 Q&A: If CSS made a new game / sequel in the future, would you still use Unreal Engine 5?
- 2:02:00 Q&A: Does 1.2 take advantage of any Lumen improvements in Unreal Engine 5.6?
- 2:02:26 Q&A: Snow any time soon?
- 2:02:32 Q&A: What is Mikael having for dinner today?
- 2:03:03 Q&A: Multiplayer's not working?
- 2:03:14 Q&A: Is there hope for Roads or a way to draw curved lines to create Foundations?
- 2:03:24 Q&A: Can we have a Mk.2 Water Extractor?
- 2:03:41 Q&A: Can we get sassy ADA back?
- 2:03:45 Q&A: Can we expect a DLC in the future?
- 2:04:00 Q&A: Can we get a follow-up on the trailer save files?
- 2:04:29 Q&A: Is the vertical rotation patched out of Experimental?
- 2:04:45 Q&A: Did you get any feedback on mirrored Buildables?
- 2:05:02 Q&A: Will CSS move to Unreal Engine 5.7 at some point?
- 2:05:53 Q&A: Does anything new use Nanite in 1.2?
- 2:06:03 Q&A: What is Mikael's advice for beating Silksong's late-game bosses?
- 2:07:48 Q&A: Besides more building blocks, can we get more Wall materials?
- 2:08:13 Q&A: When do we get the Game Jam games?
- 2:11:40 Q&A: Are there any more Alternate Recipes being added to the game?
- 2:11:45 Q&A: Can the max Pipeline Support match the Stackable Pipeline Support?
- 2:12:19 Q&A: Do Conveyor Belt Supports or Pipeline Supports take up any UObjects in 1.2?
- 2:12:29 Q&A: What about Mk.2 AWESOME Sink, gives you more points?
- 2:12:37 Q&A: Have you tried the first-person Mod for Trains?
- 2:12:48 Q&A: Can we get an extra rotation key?
- 2:13:19 Q&A: Will getting hit by Trains finally kill you in 1.2?
- 2:13:28 Q&A: How is Mikael & the Team doing?
- 2:14:51 Q&A: Will Mikael ever complete the game on controllers in 1.1?
- 2:14:57 Outro
- 2:17:54 Thanks for Watching